Dungeon Crawl Stone Soup version 0.28-a0-533-g9f97627e2a (webtiles) character file. Game seed: 4899865238834083127 21 SkeletonJelly the Insei (level 3, 0/27 HPs) Began as a Djinni Transmuter on Sept 26, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (1027 turns). SkeletonJelly the Insei (Djinni Transmuter) Turns: 1027, Time: 00:01:54 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 2% Gold: 22 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Potions c - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Unarmed Combat * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 b - Magic Dart Conj 36% 1d4 8% 1 q - Spider Form Tmut/Pois 4% N/A 22% 3 s - Wereblood Tmut 9% N/A 12% 2 w - Ice Form Ice/Tmut 9% N/A 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The jackal barely misses you. You take 3 damage, and have 18/22 hp. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. The jackal misses you. Your transformation is almost over. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The jackal barely misses you. You take 1 damage, and have 17/22 hp. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You take 1 damage, and have 16/22 hp. You hit the jackal. You kill the jackal! The jackal bites you. You take 3 damage, and have 13/22 hp. You barely miss the jackal. Your headbutt misses the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. You headbutt the jackal, but do no damage. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 12/22 hp. You closely miss the jackal. Your transformation is almost over. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 10/22 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/22 hp. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. Your headbutt misses the jackal. The jackal is severely wounded. Your horns disappear. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The power to cast Magic Dart wells up from within. Spell assigned to 'b'. You regained 2 hp, and now have 8/27 hp. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. * * * LOW HITPOINT WARNING * * * The rat misses you. You take 1 damage, and have 7/27 hp. You barely miss the rat. You headbutt the rat. You kill the rat! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You miss the jackal. The jackal is lightly wounded. The jackal misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 5/27 hp. You barely miss the jackal. You headbutt the jackal, but do no damage. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/27 hp. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. You die... ........# ##... ........# #..# .......[# ###.# ........# #..># ........######## #.### ................ #.# ######.######## #.# #h# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.############.# #..............# You could see a jackal. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 150 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/0 568 | D:1 | Found a faded altar of an unknown god. 1019 | D:1 | Reached XP level 3. HP: 8/27 MP: 0/0 1019 | D:1 | Learned a level 1 spell: Magic Dart 1027 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.5 Fighting | | 1.0 Dodging | | 2.1 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 82 Headbutt || 4 Cast: Beastly Appendage || 12 Armor: Robe || 17 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1023 | 1023 | 0 | 0 | 821 | 1 | 1023.0 | Dungeon | 1023 | 1023 | 0 | 0 | 821 | 1 | 1023.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts