Dungeon Sprint DCSS version 0.28-a0-577-gb193047a1f (webtiles) character file. Game seed: 7352195255550851367 2 SkeletonJelly the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Oct 2, 2021. Slain by an endoplasm (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:26 (15 turns). SkeletonJelly the Conjurer (Deep Elf Conjurer) Turns: 15, Time: 00:00:27 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 7/7 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, SkeletonJelly the Deep Elf Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 3 endoplasms, a goblin and a dart slug come into view. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The goblin shouts! You now have 5/6 mp. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/6 mp. The magic dart hits the endoplasm. You kill the endoplasm! You now have 3/6 mp. The magic dart hits the endoplasm. The endoplasm is moderately wounded. You now have 2/6 mp. The magic dart hits the endoplasm. You kill the endoplasm! Your Conjurations skill increases to level 5! You now have 1/7 mp. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You take 5 damage, and have 5/10 hp. MASSIVE DAMAGE!! You now have 0/7 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm closely misses you. Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are no items here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/10 hp. MASSIVE DAMAGE!! You now have 0/7 mp. Magic courses through your body. The endoplasm hits you. You die... ▓▓▓ ▓@▓ ▓J▓ ▓g▓ ▓.▓ ▓w▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ You could see a dart slug, an endoplasm and a goblin. Vanquished Creatures 2 endoplasms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SkeletonJelly the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D | Reached skill level 5 in Conjurations 15 | D | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total -------------------------++------- Cast: Magic Dart || 6 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 3 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 3 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts