Dungeon Crawl Stone Soup version 0.28-a0-612-gcfc00ec14d (webtiles) character file. Game seed: 531194858186713395 46 SkeletonJelly the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Arcane Marksman on Oct 6, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:28 (1391 turns). SkeletonJelly the Vexing (Deep Elf Arcane Marksman) Turns: 1391, Time: 00:02:28 Health: 0/20 AC: 2 Str: 8 XL: 3 Next: 46% Magic: 5/9 EV: 12 Int: 17 God: Gold: 58 SH: 0 Dex: 15 Spells: 5/7 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -3) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles b - 2 throwing nets c - 26 arrows (quivered ammo) Armour d - a +0 robe (worn) Scrolls e - 4 scrolls of identify {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} Skills: - Level 0.7 Fighting * Level 4.1 Bows - Level 2.4 Dodging + Level 2.6 Spellcasting + Level 4.5 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 17% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 22% 3 Portal Projectile Hex/Tloc 20% N/A 22% 3 Cause Fear Hex 8% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You now have 4/8 mp. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, slow, chance to affect: 63%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/8 mp. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, slow, chance to affect: 63%) The adder seems to slow down. Your magical contamination has completely faded away. You now have 1/8 mp. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A ball python comes into view. The ball python hisses angrily. An endoplasm comes into view. You shoot an arrow. The arrow misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 19/20 hp. You feel sick. You take 1 damage, and have 18/20 hp. You feel sick. The ball python misses you. x2 You feel sick. The ball python bites you but does no damage. The ball python closely misses you. You take 1 damage, and have 17/20 hp. You feel sick. You are no longer poisoned. You take 1 damage, and have 16/20 hp. The ball python misses you. x2 The ball python bites you. The ball python barely misses you. You take 3 damage, and have 13/20 hp. The ball python bites you. The ball python closely misses you. You take 2 damage, and have 11/20 hp. Fire: 33 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, slow, 42% to hit) You shoot an arrow. The arrow hits the ball python. You kill the ball python! Fire: 32 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, slow, 42% to hit) You shoot an arrow. The arrow hits the endoplasm but does no damage. Fire: 31 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, slow, 42% to hit) You shoot an arrow. The arrow completely misses the endoplasm. The arrow hits the adder! The adder is almost dead. The endoplasm freezes you. You are frozen. The endoplasm hits you. You take 5 damage, and have 7/20 hp. MASSIVE DAMAGE!! Fire: 30 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 42% to hit) You shoot an arrow. The arrow hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/20 hp. Fire: 29 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 42% to hit) You shoot an arrow. The arrow hits the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Fire: 28 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 42% to hit) You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 3 damage, and have 3/20 hp. Fire: 27 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow, 42% to hit) You shoot an arrow. The arrow hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 1/20 hp. You aren't carrying any potions. You aren't carrying any potions. You die... #.†.# ....... ##...# ###... #'...+ .. ##...# #.### #.# #.# #(# #@# #.######### #.........# #########.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) A bat (D:1) 3 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons A goblin (D:1) 2 kobolds (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Deep Elf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 547 | D:1 | Reached XP level 2. HP: 10/16 MP: 7/7 1236 | D:1 | Learned a level 2 spell: Slow 1288 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/8 1390 | D:2 | HP: 1/20 [poisoned by an adder] 1391 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, minmay_misc_feat_rows, minmay_split_cup_large D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Bows | 3 4 | 4.1 Spellcasting | 2 | 2.6 Fighting | | 0.7 Dodging | | 2.4 Hexes | | 4.5 Action || total -------------------------++------- Fire: Shortbow || 74 Cast: Slow || 4 Armor: Robe || 2 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1381 | 19 | 0 | 1209 | 2 | 700.0 | Dungeon | 1400 | 1381 | 19 | 0 | 1209 | 2 | 700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1264 daAuts D:2: 136 daAuts