Dungeon Crawl Stone Soup version 0.28-a0-655-g4eb62b627b (webtiles) character file. Game seed: 2308540401290561251 9 SkeletonJelly the Caller (level 2, 15/15 HPs) Began as a Kobold Summoner on Oct 13, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:03:18 (1206 turns). SkeletonJelly the Caller (Kobold Summoner) Turns: 1206, Time: 00:03:19 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 25% Magic: 5/5 EV: 15 Int: 16 God: Gold: 17 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Missiles c - 11 poisoned darts Armour a - a +0 robe (worn) Potions b - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting * Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 i - Call Imp Summ 15% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Tukima's Dance Hex 1% N/A 52% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Passage of Golubria Tloc N/A N/A 89% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You swap places. You see here a rat corpse. You swap places. Your bat disappears in a puff of smoke! You swap places. You see here a rat corpse. Your crimson imp blinks! You see here a +0 club. Your crimson imp disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. Found a stone staircase leading down. MP restored: 5 You now have 9 gold pieces (gained 6). Found a hand axe. Found 13 stones. A frilled lizard comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The frilled lizard hisses angrily. You now have 4/5 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat misses the frilled lizard. Your bat barely misses the frilled lizard. You now have 3/5 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your bat closely misses the frilled lizard. The frilled lizard misses you. You now have 1/5 mp. Your quokka barely misses the frilled lizard. Your white imp gestures at the frilled lizard. The puff of frost hits the frilled lizard! The frilled lizard dies! Your white imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Your bat disappears in a puff of smoke! You see here a frilled lizard corpse. Found a club. MP restored: 5 Found 11 poisoned darts. You see here a +0 club. Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 hand axe. You now have 17 gold pieces (gained 8). Found a robe. You see here a +0 robe. A hobgoblin comes into view. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 4/5 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the hobgoblin but does no damage. The hobgoblin closely misses your bat. You now have 3/5 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! Your bat hits the hobgoblin. Your bat barely misses the hobgoblin. Your quokka bites the hobgoblin. The hobgoblin hits you but does no damage. You now have 2/5 mp. You hit the hobgoblin. The hobgoblin is almost dead. Your bat hits the hobgoblin. The hobgoblin dies! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You swap places. Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. MP restored: 5 Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . There is a stone staircase leading down here. Key pressed, stopping travel. There are no items here. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here a +0 hand axe. You see here 11 poisoned darts. c - 11 poisoned darts Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.################# #.#................ #.#.#.....†.......# #.#.......######... #.#.......# #... #.#.......# #... #.#.......#######.# #...#...####......# #.@.#....# #......# ##...#..#.###......# #.......#....##....# #.......#..#.#>..... #.)..#.....#.#.....# #....#...#)#........ #....#####.....###.. ##...# ###...# #.. #...#######...###.# There were no monsters in sight! Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Kobold Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 7 | D:1 | You fall into a shaft and drop 1 floor! 466 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 539 | D:1 | Learned a level 2 spell: Call Imp 1206 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, minmay_misc_feat_columns, chequers_serial_rivers_micro_a D:2: layout_rooms, kennysheep_donut, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 2.4 Summonings | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 24 Call Imp || 2 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1208 | 1126 | 82 | 0 | 1018 | 2 | 604.0 | Dungeon | 1208 | 1126 | 82 | 0 | 1018 | 2 | 604.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1192 daAuts D:2: 15 daAuts