Dungeon Crawl Stone Soup version 0.29-a0-9-g022ca4c890 (webtiles) character file. Game seed: 49403081311285359 8 SkeletonJelly the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Monk on Jan 28, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (164 turns). SkeletonJelly the Skirmisher (Demonspawn Monk) Turns: 164, Time: 00:00:21 Health: 0/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of curing {unknown} Skills: + Level 3.2 Fighting * Level 3.1 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. HP restored. c - 2 dark potions Health restored: 18 Found a club. Found a buckler. Found a stone staircase leading down. A kobold and a rat come into view. Found a scroll labelled YCARAR HOBEM. You see here a +0 club. The kobold closely misses you. You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. You take 1 damage, and have 17/18 hp. You hit the kobold. You kill the kobold! You closely miss the rat. The rat misses you. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! Health restored: 18 No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club. A jackal comes into view. The jackal barks! You hear a bark! 2 jackals come into view. You see here a +0 buckler. You closely miss the jackal. The jackal bites you. A goblin comes into view. It is wielding a +0 club. The jackal barely misses you. You take 1 damage, and have 17/18 hp. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. x2 You closely miss the jackal. The jackal is almost dead. You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. You take 3 damage, and have 14/18 hp. You hit the jackal. You kill the jackal! You hit the jackal. You barely miss the jackal. The jackal barely misses you. The jackal misses you. The jackal completely misses you. You closely miss the jackal. The jackal is severely wounded. You completely miss the jackal. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 11/18 hp. You closely miss the jackal. The jackal is severely wounded. You closely miss the jackal. You hit the goblin. The jackal bites you. The goblin closely misses you. The jackal closely misses you. The jackal bites you. You take 3 damage, and have 8/18 hp. You are too injured to fight recklessly! You hit the goblin. You kill the goblin! You completely miss the jackal. You barely miss the jackal. The jackal closely misses you. x2; The jackal bites you. Your Axes skill increases to level 3! You take 2 damage, and have 6/18 hp. You hit the jackal. You kill the jackal! You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You take 1 damage, and have 5/24 hp. MP restored: 2 You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 4/24 hp. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 2/24 hp. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ##### #... ##h#### # ## #@)...# .# #. #.†##.... .###. #..# . #.#.# ######..#####.# #...# #.............# #...# #.#.##.##)######## #...######.#.##.##........# ##...#.....................# .........##.....###........# You could see a jackal. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 162 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 162 | D:1 | Reached XP level 2. HP: 5/24 MP: 2/2 164 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_cross, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 21 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 122 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 122 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts