Dungeon Crawl Stone Soup version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 8168457604327218053 153 SkeletonJelly the Covert (level 5, -3/27 HPs) Began as a Spriggan Delver on Mar 8, 2023. Slain by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:03:36 (615 turns). SkeletonJelly the Covert (Spriggan Delver) Turns: 615, Time: 00:03:36 Health: -3/27 AC: 2 Str: 8 XL: 5 Next: 12% Magic: 6/6 EV: 17 Int: 11 God: Gold: 73 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth ++++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear h - a scroll of brand weapon {unknown} j - a scroll of teleportation {unknown} Potions f - 2 potions of haste i - a potion of attraction {unknown} Skills: - Level 2.4 Fighting + Level 4.4 Short Blades - Level 2.6 Dodging + Level 9.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 1 runed translucent door D:5 Edmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat attacks as you move away! The bat completely misses you. The bat hits you. You take 1 damage, and have 12/27 hp. There is a stone staircase leading down here. The bat completely misses you. You climb downwards. Level annotation: 1 runed translucent door There is a stone staircase leading up here. You hit the bat. You kill the bat! HP restored. The gnoll shouts! A gnoll bouda comes into view. It is wielding a +0 whip. Health restored: 27 A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You stick the hobgoblin like a pincushion!!! You kill the hobgoblin! No target in view! No target in view! No target in view! A worm and a ball python come into view. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Level annotation: Edmund There is a stone staircase leading up here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 whip. A gnoll sergeant comes into view. It is wielding a +0 spear. The gnoll sergeant shouts! You see here a murky white potion. There is an open door here. A centaur opens the door. The centaur barely misses you. The centaur misses you. There is an open door here. You hit the centaur but do no damage. The centaur misses you. x2 You barely miss the centaur. The centaur misses you. The centaur kicks you. You take 1 damage, and have 26/27 hp. You barely miss the centaur. The centaur misses you. The centaur kicks you. You take 1 damage, and have 25/27 hp. You hit the centaur. The centaur is lightly wounded. The centaur barely misses you. The centaur kicks you. You take 2 damage, and have 23/27 hp. You hit the centaur. The centaur is moderately wounded. The centaur hits you. The centaur barely misses you. The centaur hits you. The centaur completely misses you. You take 7 damage, and have 16/27 hp. MASSIVE DAMAGE!! You hit the centaur. The centaur is heavily wounded. The centaur hits you. The centaur kicks you but does no damage. You take 6 damage, and have 10/27 hp. MASSIVE DAMAGE!! You barely miss the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur completely misses you. You take 5 damage, and have 5/27 hp. You hit the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur misses you. You barely miss the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You take 1 damage, and have 4/27 hp. Okay, then. Unknown command. Okay, then. Unknown command. You hit the centaur. The centaur is severely wounded. The centaur misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/27 hp. You hit the centaur but do no damage. The centaur is severely wounded. The centaur hits you. You die... ##########...###. ########......#E#...#E#. #......#......###...#### #......#.........'...... #......#.........#...... #.....#.........#...... #.....#.........#...... #########.....#.........#.....# #......##.....@.........####### #......'......#c........'...... #......##.....#.........#...... #......#####'####.......#@....# #.......'.......#.......#'##### #.......#.......#.......#.....# #.......#.......'.......#...... #......##.......#.......#...... #!.....##.......#.......#.....# You could see a centaur. Vanquished Creatures An ogre (D:5) A jelly (D:4) An iguana (D:5) A worm (D:5) A ball python (D:3) A goblin (D:4) 2 hobgoblins (D:4) 2 quokkas (D:4) A bat (D:4) A rat (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | SkeletonJelly the Spriggan Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 19 | D:5 | Noticed an iguana 23 | D:5 | Killed an iguana 24 | D:5 | Reached skill level 8 in Stealth 24 | D:5 | Reached XP level 2. HP: 16/16 MP: 3/3 31 | D:5 | Reached XP level 3. HP: 19/19 MP: 4/4 32 | D:5 | Noticed an earth elemental 34 | D:5 | Found a stormy altar of Qazlal. 37 | D:5 | Noticed a water elemental 37 | D:5 | Noticed a fire elemental 37 | D:5 | Noticed an air elemental 76 | D:5 | Noticed Edmund 143 | D:5 | Noticed a sky beast 201 | D:5 | Noticed an ogre 208 | D:5 | Killed an ogre 209 | D:5 | Reached XP level 4. HP: 23/23 MP: 5/5 233 | D:4 | Reached skill level 9 in Stealth 233 | D:4 | Reached XP level 5. HP: 27/27 MP: 6/6 258 | D:4 | Found a runed translucent door. 391 | D:4 | Identified the +0 ring mail of the Cooper {rC+ Str+3} 604 | D:5 | Noticed a centaur 615 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:3: layout_rooms, lemuel_round_altar, serial_shops, shop D:4: layout_basic, mainiacjoe_overflow_alcove_1, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_deadend, corexii_hall_statues_s, corexii_hall_statues_i, ebering_ghost_sewer_d, minmay_misc_feat_pillars, minmay_rat_hole D:5: layout_gridville, nicolae_qazlal_style_of_elements, marbit_many_paths, uniq_edmund D:6: layout_cave_pools, minmay_temple_entry_statues_fountains, minmay_manual_mandibuliform, uniq_eustachio, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 3 4 | 4.4 Stealth | 8 9 | 9.2 Fighting | | 2.4 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | 29 || 33 Stab: Sleeping | 4 | 6 || 10 Armour: Robe | | 1 || 1 Dodge: Dodged | | 21 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 414 | 404 | 10 | 0 | 184 | 4 | 103.5 | Dungeon | 414 | 404 | 10 | 0 | 184 | 4 | 103.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 230 daAuts D:4: 168 daAuts D:3: 14 daAuts D:6: 1 daAuts