Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 11154766697447028779 84 SkeletonJelly the Gusty (level 4, -4/24 HPs) Began as a Deep Elf Air Elementalist on May 11, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (2525 turns). SkeletonJelly the Gusty (Deep Elf Air Elementalist) Turns: 2525, Time: 00:04:02 Health: -4/24 AC: 2 Str: 5 XL: 4 Next: 23% Magic: 5/10 EV: 12 Int: 22 God: Gold: 95 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . h - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons f - a +0 short sword h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 3 scrolls of teleportation {unknown} g - 2 scrolls of poison {unknown} j - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} o - a scroll of fog {unknown} Potions b - 2 potions of magic e - 3 potions of mutation {unknown} i - a potion of curing {unknown} l - a potion of degeneration {unknown} m - a potion of haste {unknown} n - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 2.6 Conjurations * Level 4.5 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 s - Static Discharge Conj/Air 38% 2-4/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 23% N/A 6% 3 Poisonous Vapours Pois/Air 26% N/A 8% 2 Slow Hex 12% N/A 12% 1 Sting Tmut/Pois 12% 1d3 12% 1 Airstrike Air 11% 2d(2-18) 19% 4 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Olgreb's Toxic Radiance Pois 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Okay, then. Unknown command. Unknown command. Unknown command. The bat closely misses you. The bat attacks as you move away! The bat barely misses you. The bat hits you but does no damage. The zap hits the bat. The bat is moderately wounded. The bat misses you. You now have 7/10 mp. The zap hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +1 dagger of draining; a kobold corpse MP restored: 10 k - 2 scrolls labelled RIOGIMM CYLYNK (gained 1) An orc comes into view. It is wielding a +0 dagger. An orc is nearby! The zap hits the orc. The orc is heavily wounded. The orc shouts! You hear a shout! You now have 9/10 mp. The zap hits the orc. You kill the orc! You now have 8/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +1 dagger of draining; a kobold corpse An orc comes into view. It is wielding a +0 flail. MP restored: 10 An orc is nearby! An orc is nearby! The zap hits the orc! You kill the orc! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc priest comes into view. It is wielding a +0 trident. An orc comes into view. It is wielding a +0 club. The zap hits the orc priest but does no damage. The orc priest shouts! The orc shouts! You now have 8/10 mp. The zap hits the orc priest. The orc priest is lightly wounded. The orc shouts! You now have 7/10 mp. The zap hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You take 14 damage, and have 10/24 hp. MASSIVE DAMAGE!! You now have 6/10 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits the orc priest. The orc priest is heavily wounded. The zap hits the orc. The orc is severely wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits the orc priest. The orc priest is almost dead. The zap hits the orc. You kill the orc! The zap hits the orc. The orc is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #########.#### ..........)..# .............### ######.#.#....# #......#.### #.#.#......#### #.............. #######.####.## #@# # #.# #.# #)# #o# #o# #). ... You could see an orc priest and an orc. Vanquished Creatures 2 adders (D:2) 2 worms A dart slug (D:1) 3 orcs (D:3) 4 bats 2 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 6 jackals (D:1) 6 kobolds 2 quokkas 6 ball pythons 2 frilled lizards 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 827 | D:1 | Learned a level 2 spell: Static Discharge 847 | D:1 | Reached XP level 3. HP: 11/19 MP: 1/9 1204 | D:1 | Reached skill level 4 in Air Magic 1219 | D:1 | Found a faded altar of an unknown god. 2168 | D:2 | Reached XP level 4. HP: 23/24 MP: 3/10 2257 | D:2 | You fall into a shaft and drop 2 floors! 2262 | D:4 | Noticed a scorpion 2525 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, chequers_ecumenical_altar_grove D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring D:4: layout_basic, minmay_temple_entry_trees, uniq_crazy_yiuf_cottage, uniq_menkaure, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.6 Air Magic | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | || 4 Dagger | 9 | || 9 Cast: Shock | 89 | 20 || 109 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 16 | 3 || 19