Dungeon Crawl Stone Soup version 0.31-a0-117-g42d8f58691 (webtiles) character file. Game seed: 1818397121960147247 13 SkeletonJelly the Conjurer (level 2, -3/14 (22) HPs) Began as a Demonspawn Reaver on May 31, 2023. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (651 turns). SkeletonJelly the Conjurer (Demonspawn Reaver) Turns: 651, Time: 00:00:53 HP: -3/14 (22) AC: 3 Str: 12 XL: 2 Next: 24% MP: 3/5 EV: 11 Int: 14 God: Gold: 81 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: acrobat @: lethally poisoned (-3 -> -6), very heavily drained A: thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles g - 3 poisoned darts Armour b - a +0 leather armour (worn) Jewellery d - an amulet of the acrobat (around neck) Scrolls f - a scroll of identify {unknown} h - a scroll of fear {unknown} i - a scroll of immolation {unknown} Potions c - 2 potions of curing {unknown} e - a potion of might {unknown} j - a potion of brilliance {unknown} k - a potion of haste {unknown} Skills: - Level 2.0 Fighting + Level 3.0 Polearms - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 3.0 Conjurations + Level 1.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 24% 2 Hailstorm Conj/Ice 5% 3d4 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Done exploring. Done exploring. Search for what [Enter for "."]? . Things that are here: a +0 club; 4 stones There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! An adder comes into view. Found a hand axe. You reach to attack! The helpless bat fails to defend itself. You hit the bat. You kill the bat! An endoplasm comes into view. The adder hisses angrily. The endoplasm quivers. You reach to attack! You miss the adder. The adder closely misses you. You miss the adder. The adder bites you but does no damage. You barely miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you. You take 1 damage, and have 21/22 hp. You completely miss the adder. The adder bites you but does no damage. The endoplasm jiggles. You miss the adder. The adder bites you. You closely miss the adder. The adder bites you. The endoplasm hits you but does no damage. The adder misses you. You take 2 damage, and have 19/22 hp. You miss the adder. The endoplasm freezes you. You are frozen. The adder completely misses you. You take 3 damage, and have 16/22 hp. You hit the adder. The adder is lightly wounded. The endoplasm barely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 12/22 hp. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. The endoplasm freezes you. You are frozen. You take 5 damage, and have 7/22 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kiss of Death (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The negative energy hits the adder. The adder is drained! The adder is severely wounded. You feel drained. You feel sick. The adder completely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You take 4 damage, and have 3/18 hp. MASSIVE DAMAGE!! You now have 4/5 mp. Casting: Kiss of Death (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, heavily drained, 100% to hit) The negative energy hits the adder! The adder is drained! You kill the adder! You feel drained. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... #.........# #.........# #)........## #..........# #..........# #..........# .#+#..††J.....# .......@......# ..............# ........#####.# ........# #<# ........###.# ............# ........##### .#+###### You could see an endoplasm. Vanquished Creatures An adder (D:2) 3 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) 4 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 271 | D:1 | Reached skill level 1 in Necromancy 272 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 272 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 651 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_gd Skill XL: | 1 | ---------------+----+----- Necromancy | 1 | 1.4 Polearms | 3 | 3.0 Fighting | | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 3.0 Action || total ---------------------------++------- Melee: Spear || 28 Cast: Kiss of Death || 2 Stab: Sleeping || 2 Armour: Leather armour || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 650 | 611 | 39 | 0 | 531 | 2 | 325.0 | Dungeon | 650 | 611 | 39 | 0 | 531 | 2 | 325.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 627 daAuts D:2: 22 daAuts