Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 2131464874760040498 33 SkeletonJelly the Chopper (level 3, -1/29 HPs) Began as a Coglin Fighter on Aug 1, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (826 turns). SkeletonJelly the Chopper(Coglin Fighter) Turns: 826, Time: 00:01:36 Health: -1/29 AC: 6 Str: 18 XL: 3 Next: 29% Magic: 1/1 EV: 8 Int: 7 God: Gold: 34 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe {Ashmeen} rCold . . . j - +0 dagger (antimagic) {Necuametl} rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Ashmeen} j - a +0 antimagic dagger (offhand) {Necuametl} Armour b - a +0 scale mail (worn) c - a +0 buckler g - a +0 pair of gloves Scrolls e - a scroll of amnesia {unknown} f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - a potion of might i - a potion of lignification {unknown} Skills: - Level 3.0 Fighting + Level 3.6 Axes - Level 2.6 Armour - Level 2.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Magic restored. You see here a +0 antimagic dagger. Health restored: 24; MP restored: 2 A gnoll is nearby! An endoplasm comes into view. The endoplasm quivers. You see here a +0 antimagic dagger. You see here a +0 antimagic dagger. You barely miss the endoplasm. The endoplasm barely misses you. You slash the endoplasm! You kill the endoplasm! You barely miss the gnoll. The gnoll hits you with a +0 club. You take 1 damage, and have 23/24 hp. You closely miss the gnoll. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You take 5 damage, and have 18/24 hp. MASSIVE DAMAGE!! You closely miss the gnoll. The gnoll hits you with a +0 club. You take 3 damage, and have 15/24 hp. You slash the gnoll! The gnoll is almost dead. You block the gnoll's attack. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 club. You take 3 damage, and have 12/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Your brain swirls with designs for an endiom nitrocompensator. You just need some more time... You regained 3 hp, and now have 15/29 hp. MP restored: 3 j - a +0 antimagic dagger You start removing your armour. You continue removing your +0 buckler. x4 You finish removing your +0 buckler. You start attuning to your weapon. You continue attuning to your +0 antimagic dagger. x5 You finish attuning to your +0 antimagic dagger. You feel magic leave you. You welcome your +0 antimagic dagger "Necuametl" into your grasp. You regained 2 hp, and now have 18/29 hp. You now have 1/1 mp. A hobgoblin comes into view. You regained 8 hp, and now have 26/29 hp. The hobgoblin shouts! Things that are here: a +0 club; a gnoll corpse You closely miss the hobgoblin with your +0 antimagic dagger. You closely miss the hobgoblin with your +0 war axe. The hobgoblin hits you. You take 3 damage, and have 24/29 hp. You hit the hobgoblin but do no damage. You barely miss the hobgoblin with your +0 antimagic dagger. The hobgoblin hits you but does no damage. The hobgoblin hits you. You take 1 damage, and have 23/29 hp. You barely miss the hobgoblin with your +0 antimagic dagger. You hit the hobgoblin with your +0 war axe. You kill the hobgoblin! You closely miss the gnoll with your +0 war axe. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You take 5 damage, and have 18/29 hp. You hit the gnoll with your +0 war axe. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll hits you but does no damage. You hit the gnoll with your +0 antimagic dagger. The gnoll is moderately wounded. You closely miss the gnoll with your +0 war axe. The gnoll hits you with a +0 club. You take 4 damage, and have 14/29 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is moderately wounded. You barely miss the gnoll with your +0 war axe. The gnoll hits you but does no damage. You barely miss the gnoll with your +0 war axe. The gnoll is moderately wounded. You barely miss the gnoll with your +0 antimagic dagger. The gnoll hits you with a +0 club. An orc priest comes into view. It is wielding a +0 hand axe. The gnoll hits you with a +0 club. You take 4 damage, and have 11/29 hp. You slash the gnoll with your +0 war axe! The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #### ###..##### #....#...# #<...#.# ##.#.#.# #....#.#.# #####.#.#)# #######........#.# ...............#@# ###....#.####..#g# ......