Dungeon Crawl Stone Soup version 0.32-a0-2026-g89ee397a09 (webtiles) character file. Game seed: 412530909065244886 12 SkeletonJelly the Grave Robber (level 2, -5/20 HPs) Began as a Mountain Dwarf Necromancer on Aug 7, 2024. Slain by a kobold ... wielding a +0 quarterstaff (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (408 turns). SkeletonJelly the Grave Robber(MDNe) Turns: 408, Time: 00:02:30 Health: -5/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 2/4 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - a throwing net Armour b - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} Potions c - 2 potions of magic Skills: - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 5.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Summon Small Mammal Summ 4% N/A 22% 1 Call Imp Summ 2% N/A 34% 2 Call Canine Familiar Summ 1% N/A 56% 3 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 61% 5 Summon Blazeheart Golem Fire/Summ 1% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History e - a sedimented green potion MP restored: 4 Found a stone staircase leading down. No target in view! No target in view! No target in view! 3 kobolds come into view. A kobold is wielding a +0 sling and quivering a throwing net. The kobold shouts! There are monsters nearby! There are monsters nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 sling and quivering a throwing net (wandering, hasn't noticed you, chance to affect: 65%) A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The kobold shouts! x2 A quokka comes into view. The kobold throws a stone. The stone hits you. The kobold barely misses your soul wisp. You take 2 damage, and have 18/20 hp. You now have 3/4 mp. The kobold shoots a sling bullet. The sling bullet barely misses you. The kobold throws a stone. The stone hits you. Your soul wisp touches the kobold. You take 1 damage, and have 17/20 hp. The kobold throws a throwing net. The throwing net barely misses you. The kobold throws a stone. The stone misses you. Your soul wisp barely misses the kobold. Your soul wisp touches the kobold but does no damage. You see here a throwing net. f - a throwing net Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka, p - kobold Aim: a quokka (chance to affect: 65%) A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. Your soul wisp returns to where it belongs. The kobold is no longer weakened. Your soul wisp barely misses the quokka. You now have 2/4 mp. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. The kobold unwields a +0 sling. The kobold wields a +0 quarterstaff. The kobold hits your soul wisp with a +0 quarterstaff. Your soul wisp returns to where it belongs. The quokka is no longer weakened. The quokka closely misses you. You miss the quokka. The quokka is severely wounded. The quokka bites you. You miss the quokka. The quokka is severely wounded. The quokka closely misses you. The kobold hits you with a +0 quarterstaff. You take 3 damage, and have 15/20 hp. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, chance to affect: 65%) A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka closely misses you. Your soul wisp touches the quokka but does no damage. The quokka bites your soul wisp. You now have 2/4 mp. You closely miss the quokka. The quokka is heavily wounded. The kobold barely misses you. The quokka bites you. Your soul wisp touches the quokka but does no damage. You take 1 damage, and have 14/20 hp. You closely miss the quokka. The quokka is heavily wounded. The quokka misses you. The kobold barely misses you. The kobold hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the quokka. The quokka dies! You take 8 damage, and have 6/20 hp. MASSIVE DAMAGE!! The kobold hits you but does no damage. The kobold misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the kobold. You see here a quokka corpse. You take 4 damage, and have 2/20 hp. It was a potion of might. You feel very mighty all of a sudden. The kobold hits you but does no damage. The kobold closely misses you. x2 Your soul wisp barely misses the kobold. Okay, then. Unknown command. You puncture the kobold! You kill the kobold! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 quarterstaff. You die... ##+# +#≈≈≈≈ ≈#+#+#≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.. ~≈~~~≈~≈~~≈~≈~~≈≈. .................. ................. .> ......##....##.#######.... ......#..†......@)........ ......#.......†KK*.#...... ......#............# ..... #.....#............# .... #.....##...........# ... #.....###'#........# .. #####.# #.#........# . #.# #.#........# #.# #.########## You could see 2 kobolds and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A kobold (D:1) A quokka (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 3 endoplasms (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Mountain Dwarf Necromancer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 320 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/4 366 | D:1 | Reached skill level 5 in Necromancy 408 | D:1 | HP: 1/20 [kobold/+0 short sword (2)] 408 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, ebering_ecumenical_altar_mist, nicolae_the_louvre Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 29 Cast: Soul Splinter || 19 Use: Potion || 1 Armour: Robe || 24 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 409 | 0 | 0 | 305 | 1 | 409.0 | Dungeon | 409 | 409 | 0 | 0 | 305 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 409 daAuts