Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 1008888306227036640 729 SkeletonJelly the Firebug (level 7, -14/50 HPs) Began as an Armataur Fire Elementalist on Sept 20, 2024. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... on level 5 of the Dungeon. The game lasted 00:09:11 (4516 turns). SkeletonJelly the Firebug (AtFE) Turns: 4516, Time: 00:09:12 Health: -14/50 AC: 4 Str: 14 XL: 7 Next: 44% Magic: 6/9 EV: 9 Int: 26 God: Gold: 220 SH: 0 Dex: 18 Spells: 6/9 levels left rFire + . . m - +4 trident of the End of Times {holy, *Corrode Int+9 Dex+8} rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ j - ring of fire HPRegen 0.28/turn y - ring of flight MPRegen 0.11/turn %: corrode self (3%), roll @: flying A: large, deformed body, tough skin 3, armoured tail, rollpage 2, inability to read after injury 1, ephemeral shield a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 220 gold pieces. Inventory: Hand Weapons c - a +0 short sword m - the +4 trident of the End of Times (weapon) {holy, *Corrode Int+9 Dex+8} (You found it on level 2 of the Dungeon) Int+9: It affects your intelligence (+9). Dex+8: It affects your dexterity (+8). *Corrode: It may corrode you when you take damage. Missiles s - 2 poisoned darts Armour a - a +0 robe (worn) u - a +0 helmet Jewellery j - a ring of fire (left hand) y - a ring of flight (right hand) Wands t - a wand of flame (13) v - a wand of roots (3) w - a wand of polymorph (12) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of torment {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of fog {unknown} h - 2 scrolls of fear {unknown} i - 3 scrolls of amnesia {unknown} k - 2 scrolls of revelation {unknown} n - a scroll of noise {unknown} q - 5 scrolls of identify {unknown} x - a scroll of blinking {unknown} Potions b - a potion of magic l - a potion of mutation o - 2 potions of curing {unknown} p - 2 potions of heal wounds {unknown} r - a potion of invisibility {unknown} z - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.3 Conjurations * Level 6.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 s - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 52% 1d6 4% 1 Dazzling Flash Hex/Fire 58% N/A 9% 3 Inner Flame Hex/Fire 29% N/A 9% 3 Volatile Blastmotes Fire/Tloc 58% 2d14 9% 3 Flame Wave Conj/Fire 46% 2d12 11% 4 Mercury Vapours Alch/Air 4% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 19% 3 Frozen Ramparts Ice 4% 1d1 32% 3 Ozocubu's Armour Ice 2% N/A 32% 3 Olgreb's Toxic Radiance Alch 2% N/A 71% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 96% 5 Metabolic Englaciation Hex/Ice 1% N/A 96% 5 Silence Hex/Air 1% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:3 ? Annotations: D:4 2 transporters D:6 Menkaure Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) You occasionally lose the ability to read scrolls when taking damage. A shield forms around you when casting spells or using Invocations. (SH +7) Message History You feel very sick. The water moccasin struggles to escape constriction. You take 3 damage, and have 31/50 hp. The grasping roots constrict the water moccasin! You feel sick. The water moccasin escapes! You take 2 damage, and have 29/50 hp. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) The roots erupt in riotous growth! Roots grab the water moccasin. The grasping roots constrict the water moccasin. You feel sick. The water moccasin bites you! You take 11 damage, and have 18/50 hp. MASSIVE DAMAGE!! You hit the water moccasin but do no damage. The water moccasin is almost dead. The grasping roots constrict the water moccasin! You kill the water moccasin! You feel sick. You take 2 damage, and have 16/50 hp. You feel sick. You feel sick. An iguana comes into view. You take 1 damage, and have 15/50 hp. You feel sick. You take 1 damage, and have 14/50 hp. You feel sick. You take 1 damage, and have 13/50 hp. You feel sick. You are no longer poisoned. You take 1 damage, and have 12/50 hp. There is a stone staircase leading up, spattered with blood here. You are no longer corroded. You fly upwards. There is a stone staircase leading down here. HP restored. Done exploring. Health restored: 50 Things that are here: a +0 ring mail; a +0 dagger Things that are here: a +0 ring mail; a +0 club; an orc skeleton You see here a +0 club. Things that are here: a +0 club; an orc skeleton There is an open door here. There is an open door here. You see here a +0 mace. There is a stone staircase leading down here. You fly downwards. The iguana hisses angrily. Found a leather armour. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. You hear a shout! The ogre shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 club and quivering a throwing net. An orc wizard comes into view. It is wielding a +0 dagger. You hear a shout! You now have 7/9 mp. The iguana misses you. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You stop ascending the stairs. Unknown command. Unknown command. You tear a large gash into the net. The iguana completely misses you. You struggle against the net. The iguana bites you. An orc comes into view. It is wielding a +0 flail. You take 1 damage, and have 49/50 hp. You rip the net and break free! The iguana is no longer more vulnerable to fire. The iguana barely misses you. You hit the iguana. You tail-slap the iguana. The iguana is severely wounded. The iguana bites you. The iguana bites you! The ogre hits you with a +0 giant club!! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 27 damage, and have 22/50 hp. MASSIVE DAMAGE!! The iguana closely misses you. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The iguana bites you but does no damage. You take 15 damage, and have 8/50 hp. MASSIVE DAMAGE!! You now have 6/9 mp. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. Ambient excess energy start collecting around you. The ogre hits you with a +0 giant club!! You die... ############### #.............# ##......######.### .'......'.)....l@# ##......######.#O# #.........(##...# ##########.####.# #.# #.# #.# ##'######## #.# #.....†.(.# #.# #.........# ## #.# #.........# You could see an ogre (combustible) and an iguana. Vanquished Creatures A water moccasin (D:6) A centaur (D:5) A bullfrog (D:6) 3 scorpions (D:5) A bombardier beetle (D:5) A jelly (D:5) 2 iguanas 2 orc wizards 3 adders A white imp (D:5) 3 dart slugs 2 ribbon worms 16 orcs 3 endoplasms A giant cockroach (D:1) 8 goblins 5 hobgoblins 3 jackals (D:1) 5 quokkas 4 ball pythons (D:3) 6 bats 7 frilled lizards 6 kobolds 3 rats 88 creatures vanquished. Vanquished Creatures (others) 220 foxfires 220 creatures vanquished. Grand Total: 308 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Armataur Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 12 | D:1 | Reached skill level 1 in Conjurations 172 | D:1 | Reached skill level 3 in Fire Magic 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 1155 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/5 1387 | D:2 | Identified the +4 trident of the End of Times {holy, | *Corrode Int+9 Dex+8} 1973 | D:3 | Found Etsink's Magic Scroll Emporium. 2082 | D:3 | Reached skill level 4 in Fire Magic 2082 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/6 2273 | D:3 | Learned a level 2 spell: Scorch 2886 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/7 3079 | D:4 | Found a transporter. 3083 | D:4 | Found a transporter. 3140 | D:4 | You fall into a shaft and drop 1 floor! 3140 | D:5 | Entered Level 5 of the Dungeon 3187 | D:5 | Noticed a centaur 3191 | D:5 | Reached skill level 5 in Fire Magic 3196 | D:5 | Killed a centaur 3197 | D:5 | Reached XP level 6. HP: 18/45 MP: 1/8 3783 | D:5 | Reached skill level 6 in Fire Magic 3892 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3892 | D:5 | Reached XP level 7. HP: 38/50 MP: 5/9 4513 | D:6 | Noticed Menkaure 4516 | D:5 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 4516 | D:5 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 4516 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, st_stairs_4 D:2: layout_basic, minmay_misc_feat_five, minmay_pentomino_q2 D:3: layout_loops_ring, serial_shops, shop D:4: gammafunk_steamed_eel, layout_loops_cross, minmay_ruptured D:5: layout_basic D:6: layout_rooms, general_overflow_altar, mainiacjoe_overflow_surrounded_room, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 2 3 4 | 4.3 Fire Magic | 3 4 5 6 | 6.7 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Short sword | 40 | | || 40 Tailslap | 7 | 6 | 1 || 14 Trident | 15 | 47 | 6 || 68 Cast: Foxfire | 92 | 53 | 4 || 149 Scorch | | 11 | 4 || 15 Evoke: Wand | | | 2 || 2 Use: Potion | | | 1 || 1 Stab: Sleeping | 2 | 2 | 1 || 5 Distracted | 1 | | || 1 Armour: Robe | 50 | 64 | 16 || 130 Dodge: Dodged | 34 | 17 | 6 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4534 | 4294 | 240 | 0 | 3656 | 6 | 755.7 | Dungeon | 4534 | 4294 | 240 | 0 | 3656 | 6 | 755.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1270 daAuts D:1: 1065 daAuts D:3: 1031 daAuts D:2: 784 daAuts D:4: 271 daAuts D:6: 111 daAuts