Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 13930697008329679823 315 SkeletonJelly the Firebug (level 6, -1/76 HPs) Began as a Draconian Cinder Acolyte on Sept 21, 2024. Was a High Priest of Ignis. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:05:03 (2016 turns). SkeletonJelly the Firebug (DrCA) Turns: 2016, Time: 00:05:03 Health: -1/76 AC: 23 Str: 13 XL: 6 Next: 20% Magic: 0/7 EV: 2 Int: 13 God: Ignis [*****.] Gold: 112 SH: 0 Dex: 8 Spells: 5/7 levels left rFire + . . a - -1 falchion (flame) rCold . . . (no shield) rNeg + . . (body armour unavailable) rPois + (helmet currently unavailable) rElec . k - melded +0 cloak rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + n - ring of Eternal Harmony {Fly rN+ rCorr Str-3 Int-2} HPRegen 0.32/turn r - ring of flight MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -12), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, AC +6, unfitting armour, (cold-blooded) a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Missiles e - a throwing net o - 3 poisoned darts Armour k - a +0 cloak (melded) Jewellery n - the ring of Eternal Harmony (left branch) {Fly rN+ rCorr Str-3 Int-2} (You found it on level 2 of the Dungeon) [ring of positive energy] Str-3: It affects your strength (-3). Int-2: It affects your intelligence (-2). rN+: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. r - a ring of flight (right branch) Scrolls b - a scroll of silence {unknown} c - a scroll of noise {unknown} d - a scroll of fear {unknown} g - 4 scrolls of immolation {unknown} j - a scroll of fog {unknown} m - a scroll of teleportation {unknown} p - a scroll of enchant armour {unknown} q - a scroll of amnesia {unknown} Potions h - a potion of brilliance {unknown} i - a potion of berserk rage {unknown} l - a potion of might {unknown} Skills: - Level 3.2 Fighting + Level 5.3 Long Blades - Level 1.0 Spellcasting + Level 5.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Scorch Fire 28% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 28% 1 Shock Conj/Air 0% 1d3 28% 1 Sting Conj/Alch 0% 1d3 28% 1 Dazzling Flash Hex/Fire 14% N/A 28% 3 Blink Tloc 0% N/A 38% 2 Call Imp Summ 0% N/A 38% 2 Mercury Vapours Alch/Air 0% N/A 38% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 63% 3 Swiftness Air 0% N/A 63% 3 Airstrike Air 0% 2d(0-16) 95% 4 Olgreb's Toxic Radiance Alch 0% N/A 95% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +6))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History The scorpion poisons you! You take 3 damage, and have 28/51 hp. You feel sick. The hound attacks as it pursues you! The hound bites you but does no damage. The scorpion attacks as it pursues you! The scorpion closely misses you. The hound bites you but does no damage. You take 2 damage, and have 26/51 hp. You miss the hound. You feel sick. The scorpion closely misses you. The hound bites you. The scorpion stings you but does no damage. You take 5 damage, and have 21/51 hp. You feel sick. The hound attacks as it pursues you! The hound bites you but does no damage. x2 You take 1 damage, and have 20/51 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is moderately wounded. The hound's fire resistance burns away. You feel sick. The hound bites you but does no damage. You take 1 damage, and have 19/51 hp. You now have 3/7 mp. You hit the hound. You burn the hound. The hound is severely wounded. You feel sick. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound misses you. You take 6 damage, and have 13/51 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is almost dead. The scorpion's fire resistance burns away. You feel sick. The hound bites you but does no damage. You now have 1/7 mp. You barely miss the hound. Your tail-slap misses the hound. The hound is severely wounded. You feel sick. You are no longer poisoned. The hound bites you but does no damage. The hound closely misses you. You take 1 damage, and have 12/51 hp. You hit the hound but do no damage. The hound is severely wounded. The scorpion is no longer more vulnerable to fire. The hound is no longer more vulnerable to fire. The hound barely misses you. The hound bites you but does no damage. You hit the hound but do no damage. You tail-slap the hound, but do no damage. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You closely miss the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. You take 2 damage, and have 10/51 hp. You miss the hound. The hound is severely wounded. The hound barely misses you. You hit the hound. You burn the hound. The hound is almost dead. The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/51 hp. You hit the hound. You burn the hound. You kill the hound! You closely miss the scorpion. The scorpion is almost dead. The scorpion completely misses you. The scorpion closely misses you. You barely miss the scorpion. The scorpion is almost dead. The scorpion barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is almost dead. The scorpion's fire resistance burns away. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/51 hp. You now have 0/7 mp. You closely miss the scorpion. The scorpion is almost dead. The scorpion barely misses you. You closely miss the scorpion. The scorpion is almost dead. The scorpion is no longer more vulnerable to fire. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You take 4 damage, and have 1/51 hp. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your roots penetrate the ground. You die... Ignis goes out, and joins you in death. ....## .....## ..... ... ....# #.. #...# ..# # #...#### #.. #. #......###..# #[.#####s####......##### #......♣## #......... #.......## ##....>..# #........### #..####.## ...........###.# ##.# ......#........# ##.## ......####.....## #.... .[##.........#).####..#. .. #.....##..###.†...### #.##.. ##.# ###..## You could see a scorpion. Vanquished Creatures A scorpion (D:6) 3 hounds Jessica (D:2) An orc wizard (D:6) 2 adders 2 dart slugs (D:1) 10 orcs 6 endoplasms 3 giant cockroaches 3 goblins (D:2) 5 hobgoblins 3 quokkas (D:1) 8 ball pythons 4 bats 2 frilled lizards 4 kobolds A rat (D:1) 59 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:6) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Draconian Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 113 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/3 142 | D:1 | Learned a level 2 spell: Scorch 383 | D:1 | Found Riapsude's Antique Armour Shop. 653 | D:1 | Reached XP level 3. HP: 31/31 MP: 1/4 755 | D:2 | Noticed Jessica 779 | D:2 | Killed Jessica 1022 | D:2 | Reached XP level 4. HP: 38/38 MP: 5/5 1154 | D:2 | Identified the ring of Eternal Harmony {Fly rN+ rCorr Str-3 | Int-2} 1402 | D:3 | You are sucked into a shaft and drop 3 floors! 1403 | D:6 | Noticed a scorpion 1412 | D:6 | Killed a scorpion 1413 | D:6 | Reached XP level 5. HP: 29/45 MP: 1/6 1594 | D:6 | Reached skill level 5 in Fire Magic 1605 | D:6 | Reached skill level 5 in Long Blades 1762 | D:6 | Reached XP level 6. HP: 31/51 MP: 4/7 1933 | D:5 | Entered Level 5 of the Dungeon 2015 | D:5 | HP: 1/51 [scorpion (4)] 2016 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, serial_shops, shop D:2: layout_rooms, kennysheep_big_empty_room, uniq_jessica D:3: layout_rooms, kennysheep_generic_room_5 D:5: layout_layer_cave, nicolae_overflow_hidden_temple, lemuel_blue_sif_altar D:6: layout_basic, lemuel_round_altar, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Fighting | | 3.2 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 78 | 124 || 202 Tailslap | 6 | 16 || 22 Cast: Scorch | 10 | 19 || 29 Invoke: Fiery Armour | 1 | || 1 Use: Potion | | 1 || 1 Armour: Skin | 90 | 137 || 227 Dodge: Dodged | 56 | 81 || 137 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2036 | 1949 | 87 | 0 | 1498 | 5 | 407.2 | Dungeon | 2036 | 1949 | 87 | 0 | 1498 | 5 | 407.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 740 daAuts D:2: 596 daAuts D:6: 534 daAuts D:5: 83 daAuts D:3: 81 daAuts