Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 3362979886539561067 1 SkeletonJelly the Gusty (level 1, 0/14 HPs) Began as a Ghoul Air Elementalist on Oct 2, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (16 turns). SkeletonJelly the Gusty (Ghoul Air Elementalist) Turns: 16, Time: 00:00:17 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Swiftness Air 8% N/A 26% 3 Airstrike Air 4% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, SkeletonJelly the Ghoul Air Elementalist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 13 gold pieces. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! The zap hits the jackal. The jackal is moderately wounded. The jackal barks! You hear a bark! A jackal comes into view. You now have 2/3 mp. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! You now have 1/3 mp. The zap hits the jackal. The jackal is almost dead. The zap misses the jackal. You now have 0/3 mp. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! A jackal comes into view. x2 The jackal moves out of view. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 13/14 hp. You scratch the jackal. You kill the jackal! The jackal closely misses you. You miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you. Your magical contamination has completely faded away. You take 2 damage, and have 11/14 hp. You closely miss the jackal. The jackal barks! The jackal bites you. The jackal closely misses you. You take 3 damage, and have 8/14 hp. MASSIVE DAMAGE!! You scratch the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. x2 The jackal barely misses you. You take 3 damage, and have 5/14 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 3 damage, and have 2/14 hp. MASSIVE DAMAGE!! You scratch the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. You die... ## #.# . #.# .# # #.#.# .###. #.# #.#.######.#... .. ............### #.##.#..........# #..hh~~~≈≈≈≈~~~.# ##..h@~ß~~≈≈~~ß~.# ........~~ß~~~~ß~~.# ####....≈~~#''#~~≈.. ##...§≈~#..#~≈≈## #..$≈≈~#<.#~≈≈.. #...≈~~####~~≈.# #.#.~~ß~~~~ß~~.. ###.~ß~~≈≈§~ß~#. ...~~§≈§≈≈~~~# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Ghoul Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 16 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, chequers_avenue, hangedman_decor_clover_reticule, kennysheep_flooded_box Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Shock || 2 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 5 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 5 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts