Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 13541743841026388595 0 SkeletonJelly the Conjurer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Oct 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). SkeletonJelly the Conjurer (Gnoll Wanderer) Turns: 0, Time: 00:00:05 Health: 17/17 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 9 poisoned darts (quivered) Armour c - a +0 robe (worn) Potions b - a potion of lignification Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 4.4 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 1.9 Alchemy + Level 0.0 Invocations + Level 2.3 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 4% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, SkeletonJelly the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe, 9 poisoned darts; and the following spell memorised: Sting; and the following spells available to memorise: Searing Ray, Mephitic Cloud, Brom's Barrelling Boulder. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.. ... #.# #.# #.# ##.####.##.# +......@..# #..####.### #.# .## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | SkeletonJelly set off with the following items: a +0 | dagger, a potion of lignification, a +0 robe, 9 poisoned | darts; and the following spell memorised: Sting; and the | following spells available to memorise: Searing Ray, | Mephitic Cloud, Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, dreamdust_ecumenical_altar_grove, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_broadway_c, co_window_broadway_b, co_window_2corner, co_window_corner_b, co_window_paths_d, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+