Dungeon Crawl Stone Soup version 0.33-a0-455-g5fac02aaea (webtiles) character file. Game seed: 11504149673486044742 105 SkeletonJelly the Shooter (level 4, -3/33 HPs) Began as a Coglin Hunter on Nov 23, 2024. Slain by Terence ... wielding a +4 trident of freezing (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (896 turns). SkeletonJelly the Shooter (Coglin Hunter) Turns: 896, Time: 00:02:04 Health: -3/33 AC: 3 Str: 12 XL: 4 Next: 81% Magic: 4/4 EV: 11 Int: 8 God: Gold: 82 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Eanasir} rCold . . . d - +0 sling {Somchai} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eanasir} d - a +0 sling (offhand) {Somchai} i - a +0 long sword of electrocution Armour b - a +0 leather armour (worn) l - a +1 pair of boots Scrolls c - a scroll of butterflies e - a scroll of fear {unknown} f - a scroll of vulnerability {unknown} g - 3 scrolls of identify {unknown} j - 3 scrolls of revelation {unknown} k - a scroll of noise {unknown} m - a scroll of blinking {unknown} Skills: - Level 2.0 Fighting + Level 5.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Natasha, Servant of Life and Death comes into view. She is carrying a wand of flame. Natasha is nearby! Natasha is nearby! Natasha is nearby! Natasha is nearby! You shoot a sling bullet. Natasha hisses angrily. The sling bullet hits Natasha. Natasha is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Natasha. You shoot a sling bullet. The sling bullet barely misses Natasha. You shoot a sling bullet. The sling bullet hits Natasha. Natasha is moderately wounded. You shoot a sling bullet. The sling bullet hits Natasha. Natasha is severely wounded. You shoot a sling bullet. The sling bullet hits Natasha! You kill Natasha! Natasha yowls pathetically as she dies! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 ring mail. Terence the Veteran comes into view. He is wielding a +4 trident of freezing. Terence is nearby! Terence is nearby! Terence is nearby! Terence is nearby! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence shouts! You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you from afar with a +4 trident of freezing! Terence freezes you! You take 21 damage, and have 12/33 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. Terence misses you. You regained 8 hp, and now have 20/33 hp. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you from afar with a +4 trident of freezing. Terence freezes you. You take 4 damage, and have 16/33 hp. Terence attacks as he pursues you! Terence hits you from afar with a +4 trident of freezing. Terence freezes you. You take 3 damage, and have 13/33 hp. Fire: a) +2 sling {Eanasir} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 trident of freezing and wearing a +0 scale mail (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you from afar with a +4 trident of freezing! * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 2/33 hp. MASSIVE DAMAGE!! Fire: a) +2 sling {Eanasir} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 trident of freezing and wearing a +0 scale mail (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you from afar with a +4 trident of freezing. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...............♣PP.P.♣.. ........## #♣..♣.♣♣## #######..######P.P♣♣♣ # #####..........♣.P♣ # .........##[..#♣.♣♣ # #####............#### # #..@....#.......#### ##.....##..........# ###@...##..........# #...#..............# #.###...#......÷...# ######.# #.#............# ##### #....#.###.##...........# ....#####+##.......##............ .............#.######....####.### .............#.# ##.#.# #.... ............##.# #.#.# #.... You could see Terence. Vanquished Creatures Natasha (twice) (D:2) 2 adders (D:2) A dart slug (D:1) 3 bats 3 endoplasms 2 giant cockroaches (D:2) 4 goblins 5 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 5 frilled lizards 3 kobolds (D:1) 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:1 | Reached skill level 4 in Ranged Weapons 54 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 486 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 656 | D:2 | Noticed Natasha 665 | D:2 | Killed Natasha 666 | D:2 | Reached skill level 5 in Ranged Weapons 666 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 865 | D:2 | Noticed Natasha 868 | D:2 | Killed Natasha 882 | D:2 | Noticed Terence 896 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms D:2: layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_lined_2, infiniplex_forest_corner_2, infiniplex_forest_corner_1, infiniplex_forest_clump_small, infiniplex_forest_pool, kennysheep_generic_room_13, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 42 || 174 Use: Potion | | 1 || 1 Armour: Leather armour | 6 | 6 || 12 Dodge: Dodged | 12 | 2 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 915 | 901 | 14 | 0 | 724 | 2 | 457.5 | Dungeon | 915 | 901 | 14 | 0 | 724 | 2 | 457.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 480 daAuts D:1: 435 daAuts