Dungeon Crawl Stone Soup version 0.31-a0-1206-g41278d8d1d (webtiles) character file. Game seed: 11060088264314150877 35 Skeral the Vexing (level 3, -1/29 HPs) Began as a Meteoran Hexslinger on Dec 13, 2023. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (317 turns). Skeral the Vexing (Meteoran Hexslinger) Turns: 317, Time: 00:03:38 Health: -1/29 AC: 3 Str: 9 XL: 3 Next: 76% Magic: 6/6 EV: 12 Int: 15 God: Gold: 36 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 36 gold pieces. Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Skills: + Level 2.1 Fighting + Level 2.8 Ranged Weapons - Level 2.1 Dodging + Level 1.6 Spellcasting + Level 4.1 Hexes + Level 1.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Jinxbite Hex 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 13% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 3 boomerangs Armour c - a +0 robe (worn) d - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison {!r} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 1463 Altars: , ....K#### ..., ........# **?... , ......o.###..... * * ................ , * *, * #...# , * #..#######.#####. ,#.....oK........ #...####o#######.. , . * #@# , * #)# ###.# #.g[# * *, #<### , *** ** * #.#* , #.#, , #.. ... You could see an orc priest, an orc, a goblin and a kobold. Message History You see here a +0 club. e - 3 boomerangs Items here: )) [ ††. 😕 HP[+2] You regained 2 hp, and now have 25/29 hp. An orc comes into view. It is wielding a +0 war axe. An orc and an orc priest come into view. The orc shouts! x2; The orc priest shouts! 😕 HP[+2] You regained 2 hp, and now have 27/29 hp. You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (62% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (62% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest hits you with a +0 club. A kobold comes into view. It is wielding a +0 dagger. 😕 HP[-1] You take 1 damage, and now have 26/29 hp. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (62% to hit) You shoot a sling bullet. The kobold shouts! The sling bullet hits the orc priest. The orc attacks as it pursues you! The orc hits you with a +0 war axe. 😕 HP[-3] You take 3 damage, and now have 23/29 hp. The orc attacks as it pursues you! The orc hits you with a +0 war axe. Items here: )) [ ††. You see here a +0 club. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc hits you with a +0 war axe. The orc priest miscasts a cantrip. 😮 HP[-4] You take 4 damage, and now have 19/29 hp. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc priest! The orc hits you with a +0 war axe. 😮 HP[-3] You take 3 damage, and now have 16/29 hp. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc priest. 😮 HP[+1] Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc hits you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc completely misses you. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 14/29 hp. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet barely misses the orc priest. You hear a shout! The orc closely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! 😮 HP[+1] Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! A goblin comes into view. It is wielding a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.1 Fighting | 2 | 2.1 Ranged Weapons | | 2.8 Dodging | | 2.1 Spellcasting | | 1.6 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 73 Armour: Robe || 26 Dodge: Dodged || 27 Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, minmay_misc_feat_hallway, minmay_tromino_v2 D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, serial_curves, eino_curves_01, eino_curves_03, chequers_serial_rivers_room_b, uniq_natasha, uniq_robin D:3: layout_rooms, chequers_serial_rivers_small_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skeral the Meteoran Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | magus.rc [v1.10.3] 53 | D:1 | Reached XP level 2. HP: 19/23 MP: 5/5 147 | D:1 | Reached skill level 4 in Hexes 159 | D:1 | Reached XP level 3. HP: 22/29 MP: 6/6 162 | D:1 | Learned a level 2 spell: Jinxbite 284 | D:3 | Reached skill level 2 in Fighting 317 | D:3 | Killed from afar by an orc priest Vanquished Creatures 6 orcs (D:3) A bat (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 3 frilled lizards (D:1) 2 rats 25 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 4 | 8.0 | 23 | 2 | 8.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 4 | 12.9 | 16 | 2 | 11.1 D:3 | 19 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.1 Fighting | 2 | 2.1 Ranged Weapons | | 2.8 Dodging | | 2.1 Spellcasting | | 1.6 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 73 Armour: Robe || 26 Dodge: Dodged || 27 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 335 | 335 | 0 | 0 | 21 | 3 | 111.7 | Dungeon | 335 | 335 | 0 | 0 | 21 | 3 | 111.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 266 daAuts D:3: 62 daAuts D:2: 6 daAuts