SkiChan Level 1 of the Dungeon [Shop] Vaskoapo's Antique Weapon Shop the +8 Wrath of Trog {antimagic, *Rage} (1840 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 club (23 gold) a +0 arbalest (103 gold) a +0 morningstar (92 gold) a +0 bardiche (207 gold) a +0 flail (80 gold) a +0 dagger (46 gold) a +0 trident (80 gold) a +2 whip of draining (379 gold) [Shop] Ufual's Distillery a potion of degeneration (12 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of mutation (96 gold) [Shop] Aczaneg's Jewellery Boutique a +6 ring of intelligence (643 gold) a ring of fire (275 gold) a ring of fire (275 gold) a ring of magical power (220 gold) a +6 ring of dexterity (643 gold) a ring of flight (192 gold) a ring of fire (275 gold) a +4 ring of protection (396 gold) the ring "Fibowa" {rN+ AC+4 Str+4 Dex+3 Stlth-} (665 gold) [ring of protection] It affects your AC (+4). It affects your strength (+4). It affects your dexterity (+3). It protects you from negative energy. It makes you less stealthy. a ring of positive energy (220 gold) a ring of protection from fire (275 gold) [Shop] Jebruag's Antique Weapon Emporium a +0 whip (77 gold) a +0 long sword (108 gold) a +0 short sword (93 gold) a +0 whip (77 gold) a +0 dagger (62 gold) a +4 fustibalus of freezing (1519 gold) a +0 club (31 gold) a +0 hand axe (93 gold) a +0 mace (93 gold) (2, -3, D:1) a staff of earth (3, 1, D:1) a +0 whip (11, -1, D:1) a +0 whip (16, -6, D:1) a +0 club (18, -19, D:1) a +0 whip 4 stones (22, 7, D:1) 8 boomerangs (25, 22, D:1) a +0 short sword a stone (31, 11, D:1) a +0 mace (45, -3, D:1) a +0 club Level 2 of the Dungeon (22, -10, D:2) a +0 club a +0 club (22, -9, D:2) 25 arrows (22, -7, D:2) a +0 trident a +0 animal skin a +0 helmet (22, -4, D:2) a +0 dagger (24, -18, D:2) a +0 leather armour (26, -6, D:2) 16 stones (26, -2, D:2) a +0 dagger (36, 8, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger of venom (36, 9, D:2) a +0 dagger a +0 dagger (38, 10, D:2) a +0 dagger (55, -3, D:2) a +0 club Level 3 of the Dungeon (12, -18, D:3) 18 stones (12, -17, D:3) a +0 club (15, 0, D:3) a +0 club 3 stones (17, -16, D:3) a +0 dagger (20, -14, D:3) a +0 leather armour (20, 1, D:3) a +0 dagger a +0 robe (21, 0, D:3) a +0 hand axe a +0 short sword a +0 hand axe (22, 0, D:3) a +0 club (23, 14, D:3) 23 stones (32, -12, D:3) a +0 dagger (32, 14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 17 stones (0, 11, D:4) a +0 dagger (still there?) a wand of paralysis (4) (still there?) a +2 dagger of distortion (still there?) (0, 12, D:4) a potion of heal wounds (1, 0, D:4) a +0 spear (8, 32, D:4) a +0 dagger (22, 27, D:4) a +0 dagger (26, 6, D:4) a giant cockroach corpse (30, 25, D:4) 22 stones (30, 37, D:4) a +0 falchion (33, 35, D:4) 16 stones (36, 25, D:4) an adder corpse (skeletalised by now)