Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 13364629154218310082 4 Skryme the Ruffian (level 1, 0/15 HPs) Began as a Demonspawn Shapeshifter on Nov 2, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (71 turns). Skryme the Ruffian (Demonspawn Shapeshifter) Turns: 71, Time: 00:00:11 Health: 0/15 AC: 2 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: beast-form A: beast (slay +1) a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Potions b - a potion of lignification Skills: - Level 1.0 Fighting + Level 1.9 Dodging + Level 2.8 Unarmed Combat + Level 2.7 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found 12 gold pieces. A dart slug comes into view. The quokka twitches its whiskers. There is an open door here. The helpless ball python fails to defend itself. You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The quokka bites you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You escape the ball python's grasp. The quokka attacks as it pursues you! The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. You miss the quokka. The quokka bites you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka barely misses you. The quokka bites you. You die... ##+#### ....... #####.$..... #..hrS...... #.###w...... #############.# ....... #......##.....# ....... #......##.##### ####### #......##.# ##......##.####### ........'.....>..# ........######.#.# You could see a dart slug, a quokka and a ball python. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skryme the Demonspawn Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 71 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, nicolae_ecumenical_lake_church Action || total ---------------------------++------- Melee: Unarmed || 11 Punch || 1 Stab: Sleeping || 1 Armour: Animal skin || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 45 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 45 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts