Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 2526127161206051439 42 Skular the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Apr 9, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (798 turns). Skular the Magician (Djinni Conjurer) Turns: 798, Time: 00:01:22 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 77% Gold: 33 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of polymorph (11) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of noise {unknown} g - a scroll of torment {unknown} i - a scroll of fear {unknown} Potions d - a potion of cancellation {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.5 Dodging - Level 1.9 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations Level 0.0 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a sling. Found a stone staircase leading down. Found a stone staircase leading down. A dart slug and a gnoll come into view. The gnoll shouts! You hear a shout! x2 The magic dart hits the dart slug but does no damage. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. You kill the dart slug! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ..# ... .# ... .. ######### #.# .# .......<# #.# .# #######.# #.# g# ######... #.# g# #......#. #######.###.#######.####... #.........@....... #..# #. #.#####.###.###### #.## #. #.##....# .# #.# #.#####.##.#### .. ######.# #..>....##.# ..# #......# ##...#####.# ..# #.###### ...#.# #.# .## #.# ##...# #># .# #.# ###.######.# #.# You could see 2 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:2) A dart slug (D:2) 2 endoplasms (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skular the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Skular set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Found Wuleeka's Weapon Shoppe. 233 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 684 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 684 | D:2 | Learned a level 1 spell: Foxfire 798 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_loops_ring, ebering_ecumenical_altar_box, minmay_tromino_mix6 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 797 | 790 | 7 | 0 | 705 | 2 | 398.5 | Dungeon | 797 | 790 | 7 | 0 | 705 | 2 | 398.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 672 daAuts D:2: 125 daAuts