Seeded DCSS version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 14788222471451238742 (custom seed) 34 Sleet the Insei (level 3, -4/26 HPs) Began as a Merfolk Transmuter on May 11, 2023. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1369 turns). Sleet the Insei (Merfolk Transmuter) Turns: 1369, Time: 00:01:15 Health: -4/26 AC: 2 Str: 10 XL: 3 Next: 31% Magic: 5/6 EV: 13 Int: 14 God: Gold: 58 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Potions b - 2 potions of lignification d - 2 potions of attraction {unknown} e - 3 potions of curing {unknown} g - 2 potions of magic {unknown} h - a potion of heal wounds {unknown} Skills: + Level 1.5 Fighting + Level 3.2 Dodging + Level 3.6 Unarmed Combat + Level 2.2 Spellcasting * Level 3.5 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 b - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 32% 3 Lesser Beckoning Tloc 2% N/A 34% 2 Gell's Gravitas Tloc 1% N/A 56% 3 Teleport Other Tloc 1% N/A 56% 3 Ice Form Ice/Tmut 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your transformation is almost over. The bat closely misses you. The bat barely misses you. The worm bites you! You hit the worm. The worm is moderately wounded. The bat barely misses you. You hit the worm. The worm is heavily wounded. The bat barely misses you. The worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat misses you. The bat attacks as you move away! The bat misses you. The bat barely misses you. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The bat hits you. You barely miss the worm. The worm is moderately wounded. You hit the worm but do no damage. The worm is moderately wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is moderately wounded. You hit the worm. You headbutt the worm! The worm is almost dead. The worm bites you! You die... ####...########. #.....# #. ##.....# ## #......# #+ #......# ###.### #......# .....# #.###### ##.#.#####.# #...bw@....# #.....####### #......# ##.#.#.# #.....# #[#.#.# #... ..# ## # ### You could see a worm and a bat. Vanquished Creatures An adder (D:2) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 4 hobgoblins 2 kobolds A quokka (D:1) 3 ball pythons (D:1) A bat (D:2) 2 frilled lizards 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sleet the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 211 | D:1 | Learned a level 2 spell: Wereblood 882 | D:2 | Reached XP level 3. HP: 10/26 MP: 6/6 1369 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, minmay_hexomino_u4 D:2: layout_loops_corners, roderic_roman_lattice, kennysheep_potato, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.5 Dodging | 3 | 3.2 Fighting | | 1.5 Unarmed Combat | | 3.6 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 82 Headbutt || 6 Punch || 2 Cast: Beastly Appendage || 20 Armour: Robe || 6 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1362 | 1346 | 16 | 264 | 859 | 2 | 681.0 | Dungeon | 1362 | 1346 | 16 | 264 | 859 | 2 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 688 daAuts D:1: 674 daAuts