Dungeon Crawl Stone Soup version 0.31-b1-22-gc680215f68 (webtiles) character file. Game seed: 922882069962369906 86 Slince the Shooter (level 4, -1/32 HPs) Began as a Djinni Hexslinger on Jan 19, 2024. Was an Initiate of Ashenzari. Slain by an orc ... wielding a +2 whip of venom (2 damage) ... on level 3 of the Dungeon. The game lasted 00:15:30 (2190 turns). Slince the Shooter (Djinni Hexslinger) Turns: 2190, Time: 00:15:30 Health: -1/32 AC: 2 Str: 7 XL: 4 Next: 78% Gold: 129 EV: 13 Int: 15 God: Ashenzari [......] SH: 0 Dex: 17 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ n - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +3 dagger t - a +0 club Missiles s - 4 poisoned darts (quivered) Armour c - a +0 robe (worn) g - a +2 pair of gloves Jewellery n - a ring of wizardry (left hand) Talismans f - a flux talisman Wands p - a wand of flame (12) Scrolls b - a scroll of poison h - a scroll of revelation {unknown} i - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of enchant armour {unknown} r - a scroll of fear {unknown} Potions d - a potion of ambrosia {unknown} j - 2 potions of lignification {unknown} k - a potion of degeneration {unknown} o - 3 potions of brilliance {unknown} q - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 3.0 Ranged Weapons + Level 2.6 Dodging + Level 0.4 Stealth + Level 2.7 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 4% 2 b - Sigil of Binding Hex 10% N/A 9% 3 c - Inner Flame Hex/Fire 10% N/A 9% 3 d - Cause Fear Hex 5% N/A 26% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 26% 4 f - Shock Conj/Air 40% 1d5 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You're too confused to move! Something hits you. An orc comes into view. It is wielding a +2 whip of venom and quivering poisoned darts. Something hits you. You feel less confused. You shoot a sling bullet. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You shoot a sling bullet. Reactivating autopickup. You feel a bit more experienced. Your Ranged Weapons skill increases to level 3! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Cause Fear (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Cause Fear. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you with a +2 whip of venom. An orc comes into view. It is wielding a +0 trident. Casting: Cause Fear (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - look around, f - activate The orc looks frightened! The orc resists with almost no effort. * * * LOW HITPOINT WARNING * * * The orc hits you with a +2 whip of venom! * * * LOW HITPOINT WARNING * * * Casting: Cause Fear (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc hits you with a +2 whip of venom. You die... #.# . #.#.# ##.#. ......... ... ....... #o# #.....# .# #.# #.....###.# #.# #.....#.... #.### #.........# # #.o@#.###.......### #.###.#.....#<......# #.....######.)...##.# #.....'.............. ........#####....#..... #.#..#### #.####..... ..... #.# .... #... #.# ... #... ..# ... You could see an orc. Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) 5 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins 6 kobolds 2 quokkas 7 ball pythons A bat (D:2) A frilled lizard (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Slince the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | Slince set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 297 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 340 | D:1 | Reached skill level 2 in Ranged Weapons 953 | D:2 | Reached XP level 3. HP: 12/27 MP: 0/0 953 | D:2 | Learned a level 1 spell: Shock 1511 | D:2 | Found a broken altar of Ashenzari. 1526 | D:2 | Became a worshipper of Ashenzari the Shackled 1555 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 2188 | D:3 | Reached skill level 3 in Ranged Weapons 2189 | D:3 | HP: 1/32 [orc/+2 whip of venom (7)] 2190 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, serial_park_tiny_pond D:2: layout_basic, basic_altar, nicolae_eternal_life D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 | 3.0 Fighting | | 1.6 Dodging | | 2.6 Stealth | | 0.4 Spellcasting | | 2.7 Conjurations | | 2.7 Hexes | | 2.7 Summonings | | 2.7 Necromancy | | 2.7 Translocations | | 2.7 Fire Magic | | 2.7 Ice Magic | | 2.7 Air Magic | | 2.7 Earth Magic | | 2.7 Alchemy | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | | 3 || 3 Fire: Sling | 75 | 3 || 78 Throw: Dart | | 2 || 2 Cast: Jinxbite | 4 | || 4 Shock | 26 | 14 || 40 Cause Fear | | 1 || 1 Armour: Robe | 19 | 11 || 30 Dodge: Dodged | 35 | 5 || 40