Seeded DCSS version 0.32-a0-329-ge6c31236d6 (webtiles) character file. Game seed: 16672365523138942798 (custom seed) 0 SlipMage the Magician (level 1, 13/13 HPs) Began as an Octopode Wanderer on Feb 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). SlipMage the Magician (Octopode Wanderer) Turns: 0, Time: 00:00:07 Health: 13/13 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 16 God: Gold: 0 SH: 3 Dex: 10 Spells: 5/6 levels left rFire . . . a - +0 club rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 buckler (worn) Scrolls d - a scroll of teleportation Potions c - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 1.3 Stealth + Level 1.0 Shields + Level 3.0 Spellcasting + Level 1.0 Invocations + Level 2.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 8% 1d3 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 38% 2 Call Canine Familiar Summ 2% N/A 63% 3 Tukima's Dance Hex 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, SlipMage the Octopode Wanderer. Game seed: 16672365523138942798 (custom seed) Press ? for a list of commands and other information. Found 3 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 buckler, a potion of berserk rage, a scroll of teleportation; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Canine Familiar, Tukima's Dance. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ##.## ##...## ###..(..##... +....@.....# ###.....#### ##...## ##.## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlipMage the Octopode Wanderer began the quest for the Orb. 0 | D:1 | SlipMage set off with the following items: a +0 club, a +0 | buckler, a potion of berserk rage, a scroll of | teleportation; and the following spell memorised: Magic | Dart; and the following spells available to memorise: | Blink, Call Canine Familiar, Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_corners, corexii_item_surrounded_by_moat, chequers_avenue, serial_park_tiny_pond, hangedman_abyss_or_decor_lesser_grid Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+