Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 6346767846438993484 514238 SlowGraham the Wrestler (level 24, -4/246 (258) HPs) Began as a Troll Hexslinger on Jan 20, 2024. Was an Initiate of Gozag. Killed from afar by an ironbound thunderhulk (46 damage) ... with a bolt of lightning ... on level 5 of the Vaults. The game lasted 05:47:24 (52985 turns). SlowGraham the Wrestler (Troll Hexslinger) Turns: 52985, Time: 05:47:24 HP: -4/246 (258) AC: 39 Str: 26 XL: 24 Next: 43% MP: 21/21 EV: 11 Int: 9 God: Gozag Gold: 6534 SH: 31 Dex: 28 Spells: 25/25 levels left rFire + + + - Unarmed rCold + + . L - +0 tower shield {rPois} rNeg . . . r - +10 gold dragon scales "Habere" {rPois rF+ rC+ Str+3 Dex+3 Stlth-} rPois + p - +2 hat rElec . y - +2 cloak {Stlth+} rCorr . (gloves unavailable) SInv + (boots unavailable) Will +++.. E - amulet "Bujim" {Reflect +Inv Slay+3 SH+5} Stlth s - ring of Ufoowaw {rF+ rC+ Dex+6 SInv} HPRegen 1.41/turn S - ring of Obetaox {rF+ Dex+3 Slay+3 SInv} MPRegen 0.17/turn %: reflection @: gold aura, enlightened, flying, hasted, studying 2 skills, lightly drained, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, beak, iridescent scales 1, low MP 1, strong-willed 1, weak 2 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Evoke Invisibility, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was greatly pleased with you. You visited 10 branches of the dungeon, and saw 44 of its levels. You visited the Abyss 1 time. You also visited: Ossuary, Bailey, Ice Cave and Wizlab. You collected 25364 gold pieces. You spent 8686 gold pieces at shops. You paid 10144 gold pieces to Gozag. Inventory: Hand Weapons a - a +9 hand cannon of freezing M - the +8 broad axe of Evisceration {venom, Fly rElec Dex+4 Stlth-} (You bought it in a shop on level 13 of the Dungeon) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Fly: It grants you flight. Stlth-: It makes you less stealthy. N - a +4 scimitar of flaming Missiles t - 11 boomerangs (quivered) v - 5 javelins w - 104 large rocks F - 4 curare-tipped darts Z - 4 throwing nets Armour p - a +2 hat (worn) r - the +10 gold dragon scales "Habere" (worn) {rPois rF+ rC+ Str+3 Dex+3 Stlth-} (You acquired it on level 1 of the Depths) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison Stlth-: It makes you less stealthy. y - a +2 cloak of stealth (worn) L - a +0 tower shield of poison resistance (worn) Jewellery g - the ring "Awiytimn" {rPois rF+ rCorr Int-4 Stlth+} (You took it off a deep elf knight on level 3 of the Elven Halls) [ring of resist corrosion] Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. h - a +5 ring of evasion n - the ring "Kainkoox" {Fly Dex+3 Slay+3 Stlth+} (You bought it in a shop on level 15 of the Dungeon) [ring of flight] Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fly: It grants you flight. Stlth+: It makes you more stealthy. o - the ring of Casonad {*Slow +Blink rElec rF+ Will++} (You found it on level 1 of the Depths) [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. +Blink: It lets you blink. *Slow: It may slow you when you take damage. s - the ring of Ufoowaw (left claw) {rF+ rC+ Dex+6 SInv} (You bought it in a shop on level 15 of the Dungeon) [ring of see invisible] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. E - the amulet "Bujim" (around neck) {Reflect +Inv Slay+3 SH+5} (You bought it in a shop on level 13 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). +Inv: It lets you turn invisible. SH+5: It affects your SH (+5). S - the ring of Obetaox (right claw) {rF+ Dex+3 Slay+3 SInv} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of see invisible] Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. SInv: It lets you see invisible. Wands A - a wand of acid (7) D - a wand of digging (10) G - a wand of roots (28) P - a wand of paralysis (40) V - a wand of flame (47) Scrolls b - 7 scrolls of poison c - 3 scrolls of silence {!r} e - 15 scrolls of immolation m - 13 scrolls of revelation u - 2 scrolls of enchant armour x - 3 scrolls of enchant weapon I - 2 scrolls of torment J - 8 scrolls of fog O - 4 scrolls of summoning T - 18 scrolls of teleportation W - 4 scrolls of brand weapon Y - 6 scrolls of fear Potions d - 2 potions of resistance f - 3 potions of invisibility i - 5 potions of heal wounds k - 7 potions of enlightenment l - 8 potions of attraction q - 11 potions of mutation z - 7 potions of might C - 5 potions of ambrosia H - 6 potions of haste K - 10 potions of magic Q - 18 potions of curing R - 7 potions of cancellation Miscellaneous j - a lightning rod (4/4) U - a phial of floods (inert) X - a box of beasts (inert) Skills: + Level 18.6 Fighting - Level 1.2 Ranged Weapons + Level 11.3 Throwing + Level 14.1 Armour - Level 13.0 Dodging - Level 21.0 Shields * Level 23.2 Unarmed Combat - Level 1.0 Spellcasting - Level 2.0 Hexes - Level 0.6 Fire Magic You had 25 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Foxfire Conj/Fire 0% 2x1d4 100% 1 Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Necrotise Necr 0% 1d4 100% 1 Sting Conj/Alch 0% 1d3 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 100% 2 Jinxbite Hex 8% N/A 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Mercury Vapours Alch/Air 0% N/A 100% 2 Searing Ray Conj 0% 2d4 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Gell's Gravitas Tloc 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Inner Flame Hex/Fire 2% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Sigil of Binding Hex 4% N/A 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Tukima's Dance Hex 4% N/A 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 100% 4 Cause Fear Hex 2% N/A 100% 4 Dimensional Bullseye Hex/Tloc 1% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Manifold Assault Tloc 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Summon Lightning Spire Summ/Air 0% N/A 100% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 1% N/A 100% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 100% 5 Dispersal Tloc 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Disjunction Tloc 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Infestation Necr 0% N/A 100% 8 Polar Vortex Ice 0% N/A 100% 9 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Hell (visited) Zot (0/5) Depths:4 Ossuary (visited) Bailey (visited) IceCv (visited) WizLab (visited) Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D:1 = D:8 ! D:9 [ D:10 * D:13 ==*( D:15 = Orc:2 *??( Elf:1 ( Elf:2 ! Elf:3 * Shoals:2 * Snake:1 * Vaults:3 *?!= Depths:4 !( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Pandemonium: Depths:2 Depths:3 Depths:4 Ziggurat: Depths:2 Trove: D:13 (give +3 storm dragon scales) Annotations: Hell Geryon Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You have a beak for a mouth. You are partially covered in iridescent scales. (AC +2) Your magical capacity is low. (-10% MP) You are strong-willed. (Will+) You are very weak. (Str -4) Message History You block the tentacled monstrosity's attack. x2 A storm dragon comes into view. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The frost giant shouts! The ironbound convoker shouts! The storm dragon roars deafeningly! The ogre mage shouts! The stone giant shouts! The lich shouts! You hear a shout! The vault warden activates a sealing rune. The ogre mage points at the ironbound thunderhulk and mumbles some strange words. The ironbound thunderhulk seems to speed up. The ogre mage gestures at you while chanting. You resist with almost no effort. The storm dragon is distracted by your dazzling golden aura. The stone giant throws a large rock. You block the large rock with an invisible shield... and reflect it back! The large rock hits the stone giant but does no damage. A shadow wraith comes into view. The storm dragon roars deafeningly! A magical barricade bars your way! You hear a deafening roar! You hear a shout! The storm dragon is no longer distracted by gold. The lich is distracted by your dazzling golden aura. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!! * * * LOW HITPOINT WARNING * * * The ogre mage is distracted by your dazzling golden aura. The storm dragon breathes lightning at you. The bolt of lightning hits you but does no damage. The ogre mage shouts! You hear a deafening roar! You hear a shout! x2 The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * The stone giant throws a large rock. You block the large rock with an invisible shield... and reflect it back! The large rock hits the stone giant!! The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. You see here 2 gold pieces. The ogre mage points at you and mumbles some strange words. The bolt of magma hits you. You partially resist. * * * LOW HITPOINT WARNING * * * A salamander comes into view. You see here 3 gold pieces. The ironbound convoker points at the storm dragon and mumbles some strange words. The storm dragon seems to grow stronger. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!!! You die... Your body crumbles into a pile of gold. ....... ...... #....#..### C.#$$###.$$.#....## .C..$$.#..$$#.....# ..D.$^.#$$$.#.....# #..$.#....#$..... #ยง$)X$oO$(...... ######$$$$O.$.########## ..$.$.D[$pC.p$.$@.!..... ..$$$$L[<$$