Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 4760475715404268685 122 SlowGraham the Ducker (level 5, -2/41 HPs) Began as a Merfolk Hexslinger on Jan 25, 2024. Was an Initiate of Makhleb. Slain by an orc priest ... wielding a +0 short sword (6 damage) ... on level 4 of the Dungeon. The game lasted 00:12:04 (3059 turns). SlowGraham the Ducker (Merfolk Hexslinger) Turns: 3059, Time: 00:12:05 Health: -2/41 AC: 5 Str: 10 (11) XL: 5 Next: 6% Magic: 6/6 EV: 8 Int: 11 (12) God: Makhleb [......] Gold: 124 SH: 12 Dex: 15 (16) Spells: 6/6 levels left rFire . . . b - +0 mace (spect) rCold . . . q - +0 tower shield rNeg + . . c - +0 robe rPois . p - +0 helmet rElec . (no cloak) rCorr . h - +1 pair of gloves {hurl} SInv . (no boots) Will +.... (no amulet) Stlth + e - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on berserk cooldown, attractive, enlightened, flying, hasted and slowed, invisible A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +0 spectral mace (weapon) g - a +0 dagger w - a +0 short sword Missiles n - 17 stones (quivered) Armour c - a +0 robe (worn) h - a +1 pair of gloves of hurling (worn) p - a +0 helmet (worn) q - a +0 tower shield (worn) Jewellery e - a ring of positive energy (left hand) Scrolls d - a scroll of brand weapon j - 4 scrolls of amnesia l - 2 scrolls of poison R - a scroll of identify Potions H - a potion of haste Skills: + Level 3.0 Fighting - Level 1.5 Ranged Weapons + Level 2.2 Throwing + Level 4.3 Dodging + Level 0.9 Shields - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 99% 2 Necrotise Necr 0% 1d4 100% 1 Dazzling Flash Conj/Hex 6% N/A 100% 3 Inner Flame Hex/Fire 4% N/A 100% 3 Sigil of Binding Hex 7% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 100% 3 Cause Fear Hex 3% N/A 100% 4 Dimensional Bullseye Hex/Tloc 1% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Fedhas Makhleb Qazlal Sif Muna Annotations: D:3 1 runed translucent door, sadbutuwu's ghost, amateur DsGl Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the bombardier beetle. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The bombardier beetle closely misses you. You closely miss the bombardier beetle. The orc priest hits you but does no damage. The bombardier beetle sprays incendiary fluid at you. You block the burning spray. You hit the bombardier beetle but do no damage. The orc priest hits you but does no damage. You block the orc priest's attack. The bombardier beetle barely misses you. You thump the bombardier beetle! The bombardier beetle is severely wounded. You block the orc priest's attack. You barely miss the bombardier beetle. The bombardier beetle is severely wounded. The orc priest looks satisfied for a moment. You block the bombardier beetle's attack. You hit the bombardier beetle. You kill the bombardier beetle! Makhleb accepts your kill. You block the orc priest's attack. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 3! You have reached level 5! You feel stronger. You hit the orc priest. The orc priest is lightly wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The orc priest barely misses you. Okay, then. It was a potion of invisibility. You fade into invisibility! The orc priest calls down the wrath of Beogh upon you. You resist with some effort. It was a potion of attraction. You feel attractive to monsters. You block the orc priest's attack. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 short sword. You die... ## #.## #... ...###..# #.