Dungeon Sprint DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 5814832279865806274 0 SmSkdm the Apothecary (level 1, -10/15 HPs) Began as a Djinni Hedge Wizard on Jan 30, 2024. Was an Initiate of Qazlal. Mangled by a +3 long sword of electrocution (25 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:30 (139 turns). SmSkdm the Apothecary (Djinni Hedge Wizard) Turns: 139, Time: 00:03:31 Health: -10/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: Qazlal [......] SH: 0 Dex: 12 rFire + + . D - +11 Screaming Sword {sonic wave} rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). A - the +10 dark maul {heavy} (You found it in the Dungeon) B - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. D - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison F - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) P - a +5 lajatang Armour b - a +0 robe (worn) c - a +0 hat (worn) C - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. G - a +3 kite shield H - an orb of guile I - a +3 tower shield J - a +5 crystal plate armour K - +5 fire dragon scales L - +5 gold dragon scales M - +5 ice dragon scales N - +5 shadow dragon scales O - +5 storm dragon scales Jewellery s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength x - a +6 ring of strength Talismans y - a serpent talisman Wands q - a wand of mindburst (7) r - a wand of light (7) Scrolls h - 4 scrolls of blinking n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy + Level 0.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Items here: [[[[[[[. J - a +5 crystal plate armour; K - +5 fire dragon scales L - +5 gold dragon scales; M - +5 ice dragon scales N - +5 shadow dragon scales; O - +5 storm dragon scales Things that are here: an orb of mayhem; a +3 buckler Items here: ))))))). You see here a +5 lajatang. P - a +5 lajatang Items here: )))). Okay, then. Items here: ))))))). Okay, then. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: an orb of mayhem; a +3 buckler Items here: )))). There is a stormy altar of Qazlal here. You hover solemnly before the altar of Qazlal. Qazlal welcomes you! Qazlal grants you and your divine allies immunity to clouds. Press: ? - help, v - describe, . - travel The floor. Things that are here: a blade talisman; a maw talisman; a beast talisman Okay, then. Okay, then. Okay, then. The sword says, "Hi! I'm the Singing Sword!" D - the +11 Singing Sword (weapon) {sonic wave} There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A +2 broad axe of draining and a +3 long sword of electrocution come into view. Found two items. Found a transporter. You barely miss the +3 long sword of electrocution. The +3 long sword of electrocution hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.=.▓ ▓.....▓ ▓.((..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 dancing weapons. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SmSkdm the Djinni Hedge Wizard began the quest for the Orb. 0 | D | SmSkdm set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 117 | D | Became a worshipper of Qazlal Stormbringer 138 | D | Entered arena 2. 138 | D | Noticed a +2 broad axe of draining 138 | D | Noticed a +3 long sword of electrocution 138 | D | Found a transporter. 139 | D | Mangled by a +3 long sword of electrocution Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Double sword || 1 Armour: Robe || 1