Dungeon Sprint DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 10776443313333923342 1379 SmSkdm the Fighter (level 8, -16/71 HPs) Began as a Djinni Hedge Wizard on Jan 30, 2024. Was a High Priest of Qazlal. Killed from afar by an eye of devastation (31 damage) ... with a bolt of devastation ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:44 (253 turns). SmSkdm the Fighter (Djinni Hedge Wizard) Turns: 253, Time: 00:05:45 Health: -16/71 AC: 22 Str: 9 XL: 8 Next: 99% Gold: 0 EV: -2 Int: 18 God: Qazlal [*****.] SH: 6 Dex: 28 rFire + + + I - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . C - +5 gold dragon scales rPois ∞ c - +0 hat rElec . (no cloak) rCorr . S - +2 pair of gloves {Dex+3} SInv + (boots unavailable) Will ..... O - amulet of regeneration Stlth q - +6 ring of dexterity HPRegen 1.11/turn r - +6 ring of dexterity MPRegen 0.00/turn %: no teleportation, repel missiles, infuse magic (-17 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were in the Dungeon. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger H - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). I - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. K - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) L - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. M - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Armour b - a +0 robe c - a +0 hat (worn) l - the +0 pair of gloves "Dacretyl" {Dex+3} (You found it in the Dungeon) Dex+3: It affects your dexterity (+3). y - an orb of guile z - a +3 tower shield A - a +5 crystal plate armour B - +5 fire dragon scales C - +5 gold dragon scales (worn) D - +5 ice dragon scales E - +5 shadow dragon scales F - +5 storm dragon scales J - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. R - the +1 robe of Vines {NoPotionHeal Regen++++} (You found it in the Dungeon) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. S - a +2 pair of gloves of dexterity (worn) Jewellery q - a +6 ring of dexterity (left hand) r - a +6 ring of dexterity (right hand) s - a +6 ring of intelligence t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength O - an amulet of regeneration (around neck) U - a ring of fire Talismans G - a serpent talisman P - a storm talisman Wands w - a wand of mindburst (7) x - a wand of quicksilver (7) Scrolls h - 4 scrolls of blinking n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear T - a scroll of brand weapon Potions d - 10 potions of curing e - 10 potions of heal wounds f - 10 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of might Miscellaneous Q - a box of beasts Skills: + Level 11.2 Fighting - Level 1.3 Ranged Weapons + Level 4.6 Armour - Level 8.2 Dodging - Level 5.5 Stealth + Level 8.1 Spellcasting + Level 8.1 Conjurations + Level 8.1 Hexes Level 0.0 Charms + Level 8.1 Summonings + Level 8.1 Necromancy + Level 8.1 Translocations Level 0.0 Transmutations + Level 8.1 Fire Magic + Level 8.1 Ice Magic + Level 8.1 Air Magic + Level 8.1 Earth Magic + Level 8.1 Alchemy - Level 5.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 b - Slow Hex 100% N/A 100% 1 c - Blink Tloc 72% N/A 100% 2 d - Call Imp Summ 72% N/A 100% 2 e - Mephitic Cloud Conj/Alch/Air 36% N/A 100% 3 f - Shock Conj/Air 100% 1d9 100% 1 g - Jinxbite Hex 72% N/A 100% 2 h - Searing Ray Conj 72% 2d7 100% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The slime creature is engulfed in blazing flames. You kill the slime creature! Qazlal accepts your kill. The jelly hits you. You are splashed with acid! The eye of devastation is engulfed in blazing flames. Your Fighting skill increases to level 11! Your Armour skill increases to level 4! Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! Fire: I) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - eye of devastation Aim: an eye of devastation (100% to hit) You shoot a bolt. The bolt hits the eye of devastation!!! The eye of devastation is severely wounded. The jelly is engulfed in blazing flames. You block the jelly's attack. The jelly is engulfed in blazing flames. You kill the jelly! Qazlal accepts your kill. The eye of devastation is engulfed in blazing flames. The eye of devastation gazes at you. The bolt of devastation hits you! Your willpower is stripped away! The eye of devastation is engulfed in freezing vapours. The eye of devastation gazes at you. The bolt of devastation hits you!! * * * LOW HITPOINT WARNING * * * The eye of devastation is engulfed in blazing flames. The eye of devastation is engulfed in freezing vapours. The eye of devastation gazes at you. The bolt of devastation hits you!! You die... ▓..=:=..▓ ▓..)=/..▓ ▓.......▓ ▓.......▓ ▓.......▓ ....○.. ▓.▓GG○▓.▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ You could see 2 eyes of devastation. Vanquished Creatures A shining eye (D) A tarantella (D) A slime creature (D) A phantom (D) 2 necrophages (D) 5 scorpions (D) 4 jellies (D) 3 mummies (D) An adder skeleton (D) 2 endoplasms (D) A giant cockroach zombie (D) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SmSkdm the Djinni Hedge Wizard began the quest for the Orb. 0 | D | SmSkdm set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 68 | D | Became a worshipper of Qazlal Stormbringer 72 | D | Reached skill level 5 in Fighting 72 | D | Reached skill level 5 in Invocations 72 | D | Reached XP level 2. HP: 28/28 MP: 0/0 134 | D | Entered arena 2. 134 | D | Noticed a scorpion 134 | D | Noticed a tarantella 134 | D | Found a transporter. 135 | D | Killed a tarantella 136 | D | Reached skill level 1 in Ranged Weapons 136 | D | Reached skill level 5 in Stealth 136 | D | Reached XP level 3. HP: 29/33 MP: 0/0 136 | D | Learned a level 1 spell: Shock 136 | D | Reached XP level 4. HP: 34/39 MP: 0/0 136 | D | Reached XP level 5. HP: 38/43 MP: 0/0 136 | D | Learned a level 2 spell: Jinxbite 136 | D | Reached XP level 6. HP: 43/49 MP: 0/0 137 | D | Reached skill level 6 in Fighting 140 | D | Got the +0 pair of gloves "Dacretyl" {Dex+3} 150 | D | Entered arena 3. 150 | D | Found a transporter. 151 | D | Reached * piety under Qazlal 179 | D | Entered arena 4. 179 | D | Found the +1 robe of Vines {NoPotionHeal Regen++++} 179 | D | Found a transporter. 180 | D | Reached ** piety under Qazlal 181 | D | Reached skill level 7 in Fighting 181 | D | Reached XP level 7. HP: 49/58 MP: 0/0 181 | D | Learned a level 2 spell: Searing Ray 182 | D | Reached skill level 8 in Fighting 182 | D | Reached skill level 5 in Spellcasting 182 | D | Reached skill level 5 in Conjurations 182 | D | Reached skill level 5 in Hexes 182 | D | Reached skill level 5 in Summonings 182 | D | Reached skill level 5 in Necromancy 182 | D | Reached skill level 5 in Translocations 182 | D | Reached skill level 5 in Fire Magic 182 | D | Reached skill level 5 in Ice Magic 182 | D | Reached skill level 5 in Air Magic 182 | D | Reached skill level 5 in Earth Magic 182 | D | Reached skill level 5 in Alchemy 208 | D | Entered arena 5. 208 | D | Found a transporter. 209 | D | Reached *** piety under Qazlal 210 | D | Reached skill level 9 in Fighting 228 | D | Entered arena 6. 228 | D | Found a transporter. 229 | D | Reached **** piety under Qazlal 231 | D | Reached skill level 10 in Fighting 231 | D | Reached XP level 8. HP: 62/68 MP: 0/0 237 | D | Got the Collected Works on Momentum 250 | D | Entered arena 7. 250 | D | Noticed an eye of devastation 250 | D | Noticed a shining eye 250 | D | Noticed a slime creature 250 | D | Noticed an eye of devastation 251 | D | Killed a shining eye 252 | D | Reached ***** piety under Qazlal 252 | D | Killed a slime creature 253 | D | Reached skill level 11 in Fighting 253 | D | Killed from afar by an eye of devastation Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 5 7 10 11 | 11.2 Invocations | 5 | 5.0 Ranged Weapons | 1 | 1.3 Dodging | 8 | 8.2 Stealth | 5 | 5.5 Spellcasting | 4 6 8 | 8.1 Conjurations | 4 6 8 | 8.1 Hexes | 4 6 8 | 8.1 Summonings | 4 6 8 | 8.1 Necromancy | 4 6 8 | 8.1 Translocations | 4 6 8 | 8.1 Fire Magic | 4 6 8 | 8.1 Ice Magic | 4 6 8 | 8.1 Air Magic | 4 6 8 | 8.1 Earth Magic | 4 6 8 | 8.1 Alchemy | 4 6 8 | 8.1 Armour | 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 4 | 5 | 12 || 21 Use: Potion | 1 | | || 1 Armour: Gold dragon scale | 6 | 12 | 36 || 54 Dodge: Dodged | | 1 | 1 || 2 Block: Other | | | 3 || 3