Dungeon Sprint DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 13146630385200690711 341 SmSkdm the Fighter (level 6, -4/54 HPs) Began as a Djinni Hedge Wizard on Jan 30, 2024. Was a Believer of Qazlal. Slain by a bennu (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:08 (188 turns). SmSkdm the Fighter (Djinni Hedge Wizard) Turns: 188, Time: 00:03:12 Health: -4/54 AC: 19 Str: 9 XL: 6 Next: 87% Gold: 0 EV: -3 Int: 17 God: Qazlal [**....] SH: 8 Dex: 25 rFire + + + z - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . K - +5 gold dragon scales rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... l - amulet of reflection Stlth q - +6 ring of dexterity HPRegen 0.29/turn r - +6 ring of dexterity MPRegen 0.00/turn %: no teleportation, reflection, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval You were in the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger y - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). z - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. B - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) C - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. D - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison Armour b - a +0 robe c - a +0 hat (worn) A - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. E - a +3 buckler F - a +3 kite shield G - an orb of guile H - a +3 tower shield I - a +5 crystal plate armour J - +5 fire dragon scales K - +5 gold dragon scales (worn) L - +5 ice dragon scales M - a +5 plate armour N - +5 shadow dragon scales O - +5 storm dragon scales Jewellery l - an amulet of reflection (around neck) q - a +6 ring of dexterity (left hand) r - a +6 ring of dexterity (right hand) s - a +6 ring of intelligence t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength P - a +4 ring of slaying Wands w - a wand of mindburst (7) x - a wand of quicksilver (7) Scrolls h - 4 scrolls of blinking n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of might Skills: + Level 8.1 Fighting - Level 2.2 Ranged Weapons - Level 4.1 Armour - Level 5.8 Dodging - Level 4.0 Stealth + Level 5.9 Spellcasting + Level 5.9 Conjurations + Level 5.9 Hexes Level 0.0 Charms + Level 5.9 Summonings + Level 5.9 Necromancy + Level 5.9 Translocations Level 0.0 Transmutations + Level 5.9 Fire Magic + Level 5.9 Ice Magic + Level 5.9 Air Magic + Level 5.9 Earth Magic + Level 5.9 Alchemy - Level 4.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 b - Slow Hex 100% N/A 100% 1 c - Blink Tloc 50% N/A 100% 2 d - Call Imp Summ 50% N/A 100% 2 e - Mephitic Cloud Conj/Alch/Air 25% N/A 100% 3 f - Foxfire Conj/Fire 100% 2x1d9 100% 1 g - Lesser Beckoning Tloc 50% N/A 100% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 6! You see here the Notes on Mutable Snow. The Notes on Mutable Snow burns to shimmering ash in your grasp. l - an amulet of reflection There are no items here. P - a +4 ring of slaying There are no items here. You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. l - an amulet of reflection (around neck) You see here the +0 robe of Protective Custody {Slay+2 Stlth+}. You start resting. You feel less fragile. There is a transporter here. You start resting. HP restored. Welcome to arena 4. You enter the transporter and appear at another place. A bennu and 3 mummies come into view. The bennu screeches! Found four items. Found a transporter. Fire: z) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bennu Aim: a bennu (100% to hit) You shoot a bolt. The bolt hits the bennu!! The bennu is moderately wounded. The bennu's plumage briefly flares with an otherwordly flame. You block the bennu's attack. The bennu claws you but does no damage. x2 The bennu pecks you. The bennu claws you. The bennu claws you! The bennu pecks you. The bennu claws you! * * * LOW HITPOINT WARNING * * * The bennu claws you but does no damage. The bennu pecks you!! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..)/|...▓ ▓..MM....▓ ▓...M....▓ ........▓ ▓.▓.b☼.▓.▓ ▓...@....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a bennu and 3 mummies. Vanquished Creatures A glass eye (D) A crimson imp (D) 2 quasits (D) 2 jellies (D) A bat zombie (D) An endoplasm (D) A giant cockroach zombie (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SmSkdm the Djinni Hedge Wizard began the quest for the Orb. 0 | D | SmSkdm set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 65 | D | Reached skill level 4 in Fighting 65 | D | Reached XP level 2. HP: 26/26 MP: 0/0 70 | D | Became a worshipper of Qazlal Stormbringer 89 | D | Entered arena 2. 89 | D | Found the +5 glaive of the Guard {elec, spectral} 89 | D | Found a transporter. 99 | D | Entered arena 3. 99 | D | Noticed a quasit 99 | D | Noticed a crimson imp 99 | D | Noticed a quasit 99 | D | Found a transporter. 100 | D | Killed a quasit 100 | D | Reached * piety under Qazlal 101 | D | Reached XP level 3. HP: 26/31 MP: 0/0 101 | D | Learned a level 1 spell: Foxfire 102 | D | Reached skill level 1 in Ranged Weapons 102 | D | Reached XP level 4. HP: 31/37 MP: 0/0 103 | D | Reached skill level 5 in Dodging 103 | D | Reached XP level 5. HP: 36/41 MP: 0/0 103 | D | Learned a level 2 spell: Lesser Beckoning 124 | D | Entered arena 4. 124 | D | Noticed a glass eye 124 | D | Found a transporter. 125 | D | Reached ** piety under Qazlal 126 | D | Reached skill level 5 in Fighting 127 | D | Killed a glass eye 128 | D | Reached skill level 8 in Fighting 128 | D | Reached skill level 5 in Spellcasting 128 | D | Reached skill level 5 in Conjurations 128 | D | Reached skill level 5 in Hexes 128 | D | Reached skill level 5 in Summonings 128 | D | Reached skill level 5 in Necromancy 128 | D | Reached skill level 5 in Translocations 128 | D | Reached skill level 5 in Fire Magic 128 | D | Reached skill level 5 in Ice Magic 128 | D | Reached skill level 5 in Air Magic 128 | D | Reached skill level 5 in Earth Magic 128 | D | Reached skill level 5 in Alchemy 128 | D | Reached XP level 6. HP: 37/54 MP: 0/0 132 | D | Got the Notes on Mutable Snow 187 | D | Entered arena 5. 187 | D | Noticed a bennu 187 | D | Found a transporter. 188 | D | Slain by a bennu Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 8 | 8.1 Armour | 4 | 4.1 Invocations | 4 | 4.0 Dodging | 3 4 5 | 5.8 Stealth | 2 3 4 | 4.0 Ranged Weapons | 1 2 | 2.2 Spellcasting | 5 | 5.9 Conjurations | 5 | 5.9 Hexes | 5 | 5.9 Summonings | 5 | 5.9 Necromancy | 5 | 5.9 Translocations | 5 | 5.9 Fire Magic | 5 | 5.9 Ice Magic | 5 | 5.9 Air Magic | 5 | 5.9 Earth Magic | 5 | 5.9 Alchemy | 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Heavy crossbow | 4 | 5 || 9 Use: Potion | 1 | || 1 Armour: Gold dragon scale | 22 | 11 || 33 Dodge: Dodged | 1 | || 1 Block: Other | | 1 || 1