Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 10231473482104966766 43 Smaepdii the Conjurer (level 3, -3/16 HPs) Began as a Vine Stalker Conjurer on Jan 17, 2022. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:09:15 (1455 turns). Smaepdii the Conjurer (Vine Stalker Conjurer) Turns: 1455, Time: 00:09:16 Health: -3/16 AC: 2 Str: 9 XL: 3 Next: 58% Magic: 0/8 EV: 12 Int: 19 God: Gold: 22 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . i - +2 mace (protect) rCold . . . Faith . (no shield) rNeg + . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of regeneration HPRegen 1.05/turn c - ring of positive energy MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons i - a +2 mace of protection (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left hand) d - an amulet of regeneration (around neck) Scrolls b - a scroll of noise {unknown} f - a scroll of identify {unknown} Potions e - a potion of curing {unknown} g - a potion of resistance {unknown} h - a potion of lignification {unknown} Skills: + Level 0.3 Maces & Flails - Level 1.5 Dodging + Level 3.3 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 3% 2 Shock Conj/Air 44% 1d5 6% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Stone Arrow Conj/Erth 22% 3d8 19% 3 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Airstrike Air 1% N/A 83% 4 Animate Armour Summ/Erth 4% N/A 83% 4 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Terence shouts, "Get ready for death!" Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (100% to hit) Okay, then. You see here a bat skeleton. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you from afar with a +0 trident! Ouch! That really hurt! Terence hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Terence hits you from afar with a +0 trident. You die... #.###.##.# #...... #..#..##.# #######...... ##########...###.####............ #........##..###.##....########## #.........†............# #........÷...........### ...............@......## ........)###....÷......# #........# #....@......# #......>.# #...........# #...[....# ##.........## #........# ##.......## ########## #....#### #....# ###### You could see Terence. Vanquished Creatures An adder (D:2) 2 bats 4 endoplasms A giant cockroach (D:1) A goblin (D:2) 5 hobgoblins 3 kobolds 3 quokkas (D:1) 4 ball pythons 2 frilled lizards 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smaepdii the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 308 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 1005 | D:1 | Found Atoos's Book Emporium. 1129 | D:2 | Noticed Terence 1210 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 1455 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, serial_shops, shop, ebering_dispersal_statue_hall, grunt_decor_one_mirror D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Maces & Flails | | 0.3 Dodging | | 1.5 Spellcasting | | 2.8 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 71 Armor: Robe || 1 Dodge: Dodged || 5