Dungeon Crawl Stone Soup version 0.28-a0-1524-ge72afd5fc6 (webtiles) character file. Game seed: 16884018317170519783 105 Smaepdii the Magician (level 5, 35/35 HPs) Began as a Djinni Fire Elementalist on Jan 17, 2022. Quit the game on level 3 of the Dungeon on July 10, 2022. The game lasted 00:14:06 (3178 turns). Smaepdii the Magician (Djinni Fire Elementalist) Turns: 3178, Time: 00:14:06 Health: 35/35 AC: 4 Str: 7 XL: 5 Next: 8% Gold: 136 EV: 17 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . v - +1 dagger (venom) rCold x . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . h - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ p - amulet of faith HPRegen 0.11/turn i - +4 ring of evasion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons v - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) h - a +0 pair of gloves (worn) Jewellery i - a +4 ring of evasion (left hand) p - an amulet of faith (around neck) Wands u - a wand of digging (6) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} j - a scroll of silence {unknown} k - 2 scrolls of summoning {unknown} n - a scroll of blinking {unknown} o - a scroll of magic mapping {unknown} t - a scroll of identify {unknown} Potions e - a potion of flight {unknown} g - a potion of mutation {unknown} l - a potion of curing {unknown} m - 2 potions of haste {unknown} q - a potion of attraction {unknown} r - a potion of brilliance {unknown} s - a potion of lignification {unknown} Skills: + Level 3.4 Dodging - Level 1.7 Stealth * Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d7 4% 2 c - Conjure Flame Conj/Fire 17% 6-21 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d5 32% 4 f - Sting Tmut/Pois 68% 1d6 3% 1 g - Searing Ray Conj 34% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barely misses you. The jackal completely misses you. The jackal bites you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal (severely wounded, ally target) There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the jackal! You kill the jackal! The jackal bites you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (67% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, poisoned, 67% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal is almost dead. The jackal bites you but does no damage. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, very poisoned, 67% to hit) The sting hits the jackal. The jackal looks even sicker. You kill the jackal! You start resting. HP restored. Unknown command. Saving game... please wait. Welcome back, Smaepdii the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# #.## ##.# .>.....# #..## #..# .......# #...# ##..# ......## #.#.## #...# #....## #.#..## #.#.# ##.#.# #.##[.###.#.# #.#.# #.###..##.#.# #.#.## ##.####....#.# #.#..######....@.†####.# #.##...##....####..###.# ##..###....##.# ##.).#># ........#..##.## ###.#.# ......####.##..# #...## h ...÷..# #.)##.# ##...# K÷h .....## ##..#.# ###†##.÷... .....# ##.#.# #......h..h .....# #.#.# #)....#..÷. There were no monsters in sight! Vanquished Creatures 3 adders A worm (D:3) 2 dart slugs (D:1) 8 ball pythons 6 bats 7 endoplasms A giant cockroach (D:3) 14 goblins 7 hobgoblins 4 jackals (D:3) 2 quokkas 3 frilled lizards (D:1) 4 kobolds A rat (D:1) 63 creatures vanquished. Vanquished Creatures (others) 113 foxfires 113 creatures vanquished. Grand Total: 176 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smaepdii the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 328 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 927 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 927 | D:1 | Learned a level 1 spell: Sting 2092 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2997 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 2997 | D:3 | Learned a level 2 spell: Searing Ray 3178 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring D:2: cheibrodos_greedy_goblins, layout_basic, minmay_fountain_box D:3: layout_rooms, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Dodging | 3 | 3.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 55 | 22 || 77 Sting | 9 | 7 || 16 Scorch | 3 | 14 || 17 Searing Ray | | 1 || 1 Armor: Robe | 4 | 10 || 14 Dodge: Dodged | 28 | 23 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3176 | 3143 | 33 | 1100 | 1402 | 3 | 1058.7 | Dungeon | 3176 | 3143 | 33 | 1100 | 1402 | 3 | 1058.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1311 daAuts D:2: 1054 daAuts D:3: 810 daAuts