Dungeon Crawl Stone Soup version 0.29.1 (webtiles) character file. Game seed: 11187607634711555176 835 Smersh616 the Destroyer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Sept 14, 2022. Slain by an orc warrior ... wielding a +0 short sword (12 damage) ... on level 6 of the Dungeon. The game lasted 00:45:48 (6094 turns). Smersh616 the Destroyer (Octopode Conjurer) Turns: 6094, Time: 00:45:48 Health: 0/41 AC: 3 Str: 10 XL: 7 Next: 98% Magic: 6/11 EV: 28 Int: 31 God: Gold: 370 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . SeeInvis . p - +8 dagger "Wetobriph" {freeze, rPois Int+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . d - amulet of the acrobat rElec . Harm . c - +6 ring of intelligence rCorr + Rampage . o - ring of resist corrosion Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: acrobatic A: almost no armour, amphibious, 8 rings, camouflage 2, gelatinous body 1, (nimble swimmer 1), tentacles, beak, iridescent scales 1, strong 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 370 gold pieces. Inventory: Hand Weapons e - a +0 falchion of chaos p - the +8 dagger "Wetobriph" (weapon) {freeze, rPois Int+4} (You found it on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rPois: It protects you from poison. Missiles n - a throwing net Jewellery c - a +6 ring of intelligence (left tentacle) d - an amulet of the acrobat (around mantle) i - an amulet of regeneration o - a ring of resist corrosion (right tentacle) Wands r - a wand of roots (7) s - a wand of flame (13) Scrolls t - a scroll of fog v - a scroll of blinking w - a scroll of teleportation Potions a - a potion of experience {unknown} b - 3 potions of flight f - a potion of haste {unknown} g - 2 potions of curing h - a potion of berserk rage {unknown} j - a potion of mutation k - 2 potions of heal wounds {unknown} l - a potion of degeneration {unknown} m - a potion of brilliance {unknown} q - a potion of resistance {unknown} u - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 8.5 Conjurations * Level 3.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 20% 3d13 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 82% N/A 1% 3 Tukima's Dance Hex 24% N/A 5% 3 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 12% 4 Passage of Golubria Tloc 4% N/A 54% 4 Yara's Violent Unravell Hex/Tmut 7% 3d5 67% 5 Dispersal Tloc 2% N/A 100% 6 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin blends seamlessly with your surroundings (Stealth++). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have a beak for a mouth. You are partially covered in iridescent scales. (AC +2) Your muscles are strong. (Str +4, Int/Dex -1) Message History An orc priest comes into view. It is wielding a +0 short sword. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest casts a cantrip, but nothing happens. Something unseen breaks down the door. There is an open door here. You see here a sky beast corpse. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc warrior hits you with a +0 short sword! There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (81% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 short sword! The searing ray hits the orc warrior! The orc warrior is heavily wounded. The orc warrior completely misses you. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The orc warrior barely misses you. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 short sword! You die... #.....# #########.....# #....<#.......# ##....#.......# #....#.......# #....#.......# ##'###.......# #...[.######## #.@...#.....# #o....#.....# #.....'.....# # ##+## #.....###...# ..###...#######......##### ........†..o..'......# ........#.....#......# ........#..>..#......# #..####.####..#......# You could see an orc warrior. Vanquished Creatures An ice beast (D:5) A sky beast (D:6) A centaur (D:5) A necrophage (D:5) A scorpion (D:5) 2 hounds 2 jellies (D:5) 2 orc priests (D:3) Ijyb (D:4) 3 iguanas Robin (D:4) 3 gnolls (D:3) 4 adders A worm (D:5) A dart slug (D:5) 9 orcs 4 ball pythons 3 endoplasms 4 giant cockroaches 9 goblins 10 hobgoblins 4 jackals (D:1) 3 quokkas 4 bats 2 frilled lizards 9 kobolds 4 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smersh616 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 357 | D:1 | Learned a level 2 spell: Searing Ray 1216 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1461 | D:2 | Found a faded altar of an unknown god. 2042 | D:3 | Reached skill level 5 in Conjurations 2200 | D:3 | Reached XP level 4. HP: 21/27 MP: 1/7 2553 | D:3 | Reached skill level 6 in Conjurations 2553 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/8 3087 | D:3 | Found an ornate altar of the Wu Jian Council. 3344 | D:4 | Reached XP level 6. HP: 36/36 MP: 2/9 3599 | D:4 | Reached skill level 7 in Conjurations 3980 | D:4 | Identified the +8 dagger "Wetobriph" {freeze, rPois Int+4} 4033 | D:4 | Noticed Robin 4041 | D:4 | Killed Robin 4044 | D:4 | Noticed Ijyb 4195 | D:4 | Killed Ijyb 4439 | D:5 | Entered Level 5 of the Dungeon 4921 | D:5 | Reached skill level 8 in Conjurations 4921 | D:5 | Reached XP level 7. HP: 41/41 MP: 2/10 4987 | D:5 | Learned a level 4 spell: Fulminant Prism 5053 | D:5 | Reached skill level 1 in Hexes 5441 | D:5 | Identified the +1 scale mail "Ixostrol" {Str+3} 5444 | D:5 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 5444 | D:5 | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 5444 | D:5 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 5444 | D:5 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 6094 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_cross D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, nzn_wu_jian_council_hall, nicolae_elevator_lobby_asterisk D:4: layout_basic, uniq_ijyb, uniq_robin D:5: layout_cave_pods D:6: layout_gridville, pf_guarded_unrand_meek Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 8 | 8.5 Hexes | 3 | 3.2 Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | | || 16 Constrict | 6 | 5 | || 11 Tentacles | 4 | 4 | || 8 Falchion | 4 | 11 | || 15 Dagger | | 2 | 1 || 3 Cast: Magic Dart | 25 | 54 | 28 || 107 Searing Ray | 15 | 25 | 10 || 50 Use: Scroll | 1 | 5 | 3 || 9 Potion | | 1 | 1 || 2 Armor: Skin | 3 | 1 | || 4 Dodge: Dodged | 28 | 10 | 5 || 43