Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 11495877299353671135 43 Smersh616 the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Oct 7, 2022. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:14:47 (1798 turns). Smersh616 the Conjurer (Octopode Conjurer) Turns: 1798, Time: 00:14:48 Health: -2/21 AC: 3 Str: 6 XL: 3 Next: 58% Magic: 3/7 EV: 13 Int: 28 God: Gold: 127 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . m - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +2 hat rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of intelligence rCorr . Rampage . h - ring of flight Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons j - a +0 dagger m - a +1 dagger of speed (weapon) Armour p - a +2 hat (worn) Jewellery b - a +6 ring of intelligence (left tentacle) f - an amulet of guardian spirit h - a ring of flight (right tentacle) Wands k - a wand of mindburst (20) Scrolls e - a scroll of butterflies n - a scroll of enchant armour o - a scroll of teleportation r - 2 scrolls of immolation Potions a - a potion of magic c - a potion of heal wounds {unknown} d - 3 potions of flight g - a potion of mutation {unknown} i - a potion of haste {unknown} l - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund points at you and mumbles some strange words. You are confused. Sigmund hits you from afar with a +0 scythe. Sigmund barely misses you. Okay, then. You miss Sigmund. Your squeeze misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You hit Sigmund. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund barely misses you. You hit Sigmund. Your squeeze misses Sigmund. Sigmund is moderately wounded. You're too confused to move! You feel less confused. Sigmund misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of resistance (moderately wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. You are confused. Sigmund barely misses you. You hit Sigmund. Sigmund is severely wounded. You're too confused to move! Sigmund closely misses you. You bump into the rock wall. Sigmund hits you with a +0 scythe! You die... ##.## ##.# #.# ##.# ##.## . #.###.## ## .. .#.....####.#.# #.........)@..#### #.#.#.#...@....... # #.#######..... #. ###. # You could see Sigmund. Vanquished Creatures 4 ball pythons (D:1) 5 endoplasms 4 goblins A hobgoblin (D:1) 7 jackals (D:1) 2 kobolds 2 quokkas (D:1) 2 bats (D:2) 3 frilled lizards 7 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smersh616 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 186 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1631 | D:2 | Found a faded altar of an unknown god. 1781 | D:3 | Noticed Sigmund 1798 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_loops_ring D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine D:3: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_decorated_corner, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 6 Tentacles || 2 Constrict || 1 Dagger || 5 Cast: Magic Dart || 48 Searing Ray || 6 Use: Scroll || 9 Dodge: Dodged || 15