Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 17928515749847191025 203 Smoke420chilling the Ducker (level 6, 0/46 HPs) Began as a Human Conjurer on Dec 6, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon on Dec 7, 2022. The game lasted 00:17:41 (3689 turns). Smoke420chilling the Ducker (Human Conjurer) Turns: 3689, Time: 00:17:42 Health: 0/46 AC: 6 Str: 8 XL: 6 Next: 8% Magic: 0/9 EV: 13 Int: 18 God: Gold: 52 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . r - +4 dagger "Wudwokk" {holy, rN+} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +2 robe rPois . Reflect . l - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -9) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons h - a +0 dagger n - a +1 flail of holy wrath o - a +0 rapier p - a +0 spear r - the +4 dagger "Wudwokk" (weapon) {holy, rN+} (You found it on level 3 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. rN: It protects you from negative energy. Armour a - a +2 robe (worn) l - a +1 helmet (worn) Jewellery i - a ring of protection from cold Scrolls f - 3 scrolls of identify k - a scroll of immolation Potions b - a potion of magic c - 2 potions of flight {unknown} g - a potion of resistance {unknown} j - 3 potions of curing {unknown} m - a potion of lignification {unknown} q - a potion of mutation {unknown} Skills: - Level 2.7 Fighting * Level 0.0 Short Blades - Level 1.2 Polearms - Level 4.2 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ D:3 **?** Annotations: D:1 2 transporters Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 63% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) You feel sick. The water moccasin closely misses you. The water moccasin completely misses you. The searing ray misses the water moccasin. You feel sick. The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You closely miss the water moccasin. The water moccasin is almost dead. You die... ##........##...#.# #.##......## ##......##.##...#.####.....(##### #.......##..........#######<..... #.......##..........# #...... #.......##..........########..... ##......................<.##..... ##......................#..##...# #...............S.....#8##......# #.......###.....@.....#.####..... #........##.##.........∩.###..### ##.......##..###.###..........### #.).....###..##.# #.##<........# #.).....# ##.##.# #.##.......#.. #.))....# ##.##.# #...8........# ##......# #...#.# ###.)......... #.......###.....# #....###..## #.......#......## ###....#?#.... You could see a water moccasin. Vanquished Creatures Terence (D:2) Natasha (twice) (D:2) An orc wizard (D:3) Robin (D:2) An adder (D:1) 3 dart slugs (D:1) 4 orcs (D:3) 6 endoplasms 2 giant cockroaches 8 goblins 14 hobgoblins 2 jackals (D:3) 3 quokkas 7 ball pythons 3 bats 4 frilled lizards 3 kobolds 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smoke420chilling the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 194 | D:1 | Reached skill level 1 in Fighting 194 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 286 | D:1 | Found a faded altar of an unknown god. 366 | D:1 | Found Nagos Woh's Armour Shoppe. 727 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/6 1076 | D:2 | Learned a level 2 spell: Searing Ray 1134 | D:2 | Noticed Robin 1140 | D:2 | Killed Robin 1179 | D:2 | Reached XP level 4. HP: 5/33 MP: 0/7 1949 | D:2 | Noticed Natasha 2130 | D:2 | Killed Natasha 2224 | D:2 | Noticed Terence 2335 | D:2 | Noticed Natasha 2338 | D:2 | Killed Natasha 2339 | D:2 | Reached XP level 5. HP: 38/38 MP: 4/8 2428 | D:2 | Killed Terence 2672 | D:3 | Found Isaobok's Assorted Antiques. 2911 | D:3 | Reached skill level 1 in Polearms 2916 | D:3 | Reached XP level 6. HP: 17/46 MP: 1/9 3218 | D:3 | Found Susaroha's General Store. 3349 | D:3 | Identified the +4 dagger "Wudwokk" {holy, rN+} 3404 | D:3 | Found Fateeddaemy's Assorted Antiques. 3462 | D:3 | Found Nynly's Magic Scroll Shoppe. 3486 | D:3 | Found Hejechug's Assorted Antiques. 3577 | D:4 | Noticed a water moccasin 3688 | D:3 | HP: 2/46 [water moccasin (3)] 3689 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, serial_shops, nicolae_shop_hallway_stairs, chequers_ecumenical_altar_simple, corner_web_ring D:2: layout_rooms, uniq_natasha, uniq_robin, uniq_terence D:3: layout_rooms, serial_shops, shop, shop_statue, shop_statue, nicolae_shop_stone, nicolae_shop_overgrown_old_shop, item_on_display_a D:4: layout_basic, minmay_temple_entry_drinking_statues, serial_shops, nicolae_shop_stone, fountainhead, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.7 Dodging | 3 4 | 4.2 Polearms | 1 | 1.2 Stealth | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Punch | 1 | || 1 Dagger | 23 | 22 || 45 Spear | | 41 || 41 Cast: Magic Dart | 33 | 41 || 74 Searing Ray | 3 | 11 || 14 Use: Scroll | | 6 || 6 Stab: Sleeping | | 1 || 1 Armor: Robe | 4 | 12 || 16 Dodge: Dodged | 23 | 72 || 95