Dungeon Crawl Stone Soup version 0.32-a0-17-gb74e046682 (webtiles) character file. Game seed: 7395700507549232186 28 SmokeWeed the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Jan 15, 2024. Slain by a sleepcap (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (707 turns). SmokeWeed the Conjurer (Octopode Conjurer) Turns: 707, Time: 00:03:00 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 12% Magic: 4/6 EV: 13 Int: 20 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Scrolls c - 3 scrolls of torment {unknown} g - a scroll of revelation {unknown} Potions a - a potion of magic b - a potion of brilliance {unknown} d - a potion of attraction {unknown} f - a potion of invisibility {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A sleepcap and a frilled lizard come into view. Found a scroll labelled XOIRGH QIPOUBA. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (dormant, 100% to hit) The magic dart hits the sleepcap but does no damage. The frilled lizard hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. There is a stone staircase leading up here. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You stop ascending the stairs. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. You grab the sleepcap. The sleepcap is lightly damaged. You constrict the sleepcap. The sleepcap releases spores at you. You die... #.#.# # #.#l# #.#.#.# #.#.#.# ...#.# ..#####.#.# ........l.# #######f###.# #@....# ####### You could see a sleepcap and a frilled lizard. Vanquished Creatures A gnoll (D:1) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A kobold (D:1) 3 frilled lizards (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SmokeWeed the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 218 | D:1 | Learned a level 2 spell: Searing Ray 484 | D:1 | Reached XP level 3. HP: 19/21 MP: 3/6 707 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_grove Action || total ---------------------------++------- Melee: Spear || 9 Tentacles || 2 Unarmed || 1 Constrict || 1 Cast: Magic Dart || 29 Searing Ray || 1 Armour: Skin || 20 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 707 | 0 | 50 | 498 | 2 | 353.5 | Dungeon | 707 | 707 | 0 | 50 | 498 | 2 | 353.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 697 daAuts D:2: 9 daAuts