Dungeon Crawl Stone Soup version 0.32-a0-132-g2d33c3cfaf (webtiles) character file. Game seed: 13766414104038210336 57 SmokeWeed the Magician (level 4, -1/31 HPs) Began as a Djinni Ice Elementalist on Feb 10, 2024. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:36 (1927 turns). SmokeWeed the Magician (Djinni Ice Elementalist) Turns: 1927, Time: 00:03:37 Health: -1/31 AC: 3 Str: 7 XL: 4 Next: 18% Gold: 108 EV: 13 Int: 17 God: SH: 0 Dex: 15 rFire + + . i - +1 short sword (speed) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +0 short sword i - a +1 short sword of speed (weapon) Armour a - a +1 robe (worn) Scrolls h - a scroll of teleportation Potions b - a potion of might c - a potion of enlightenment {unknown} e - a potion of haste {unknown} j - a potion of attraction {unknown} k - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 3.1 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 c - Ozocubu's Armour Ice 16% N/A 10% 3 d - Summon Ice Beast Ice/Summ 16% N/A 10% 3 e - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. A goblin comes into view. It is wielding a +0 club. Terence closely misses you. You see here a ring of willpower. The endoplasm closely misses you. Terence hits you from afar with a +0 trident. You are too injured to fight recklessly! The endoplasm barely misses you. Terence attacks as he pursues you! Terence hits you but does no damage. Terence hits you from afar with a +0 trident. You barely miss the endoplasm. You punch the endoplasm, but do no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Terence misses you. You hit the endoplasm. You kill the endoplasm! You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The foxfire hits Terence. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +0 trident. You die... Terence says, "Rest in peace." .. ... ... .. .... #.. .##.. #.. .... #.# ..## #.# ###...###. #######.###.<....... .........##.=....... ........@@g......... .........###........ .......(............ .........###........ .........# .....##.. .......... .##### .# .......... . .#.#######. You could see Terence and a goblin. Vanquished Creatures An adder (D:2) A ball python (D:1) 7 bats 3 endoplasms 5 giant cockroaches A hobgoblin (D:2) 6 jackals (D:1) 8 kobolds A quokka (D:1) A frilled lizard (D:1) 3 goblins (D:1) 9 rats 46 creatures vanquished. Vanquished Creatures (others) 56 foxfires 56 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SmokeWeed the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | SmokeWeed set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 466 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 466 | D:1 | Learned a level 1 spell: Foxfire 1337 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1910 | D:3 | Noticed Terence 1927 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_loops_cross, minmay_worlds_worst_comb D:3: layout_rooms, hellmonk_ecumenical_altar_arch_garden, uniq_terence, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.1 Fighting | | 0.5 Unarmed Combat | | 0.2 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Short sword | 3 | 6 || 9 Punch | | 1 || 1 Cast: Freeze | 52 | || 52 Foxfire | 3 | 32 || 35 Use: Scroll | 5 | 3 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 32 | 12 || 44 Dodge: Dodged | 44 | 8 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1923 | 1899 | 24 | 129 | 1501 | 3 | 641.0 | Dungeon | 1923 | 1899 | 24 | 129 | 1501 | 3 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1019 daAuts D:2: 888 daAuts D:3: 15 daAuts