Dungeon Crawl Stone Soup version 0.31-a0-177-g4aa6249778 (webtiles) character file. Game seed: 8223537044389513247 233 Smol the Ducker (level 6, -4/43 HPs) Began as an Octopode Gladiator on June 18, 2023. Slain by a human zombie (7 damage) ... in an ossuary. The game lasted 00:06:22 (2912 turns). Smol the Ducker (Octopode Gladiator) Turns: 2912, Time: 00:06:23 Health: -4/43 AC: 1 Str: 14 XL: 6 Next: 4% Magic: 6/6 EV: 15 Int: 10 God: Gold: 239 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: marked A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 239 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Jewellery e - a ring of magical power Scrolls f - 2 scrolls of revelation {unknown} h - 4 scrolls of identify {unknown} m - a scroll of fear {unknown} Potions g - 2 potions of lignification {unknown} i - 3 potions of brilliance {unknown} j - 2 potions of mutation {unknown} k - 2 potions of curing {unknown} l - 2 potions of heal wounds {unknown} n - a potion of enlightenment {unknown} Skills: + Level 3.9 Fighting + Level 4.3 Long Blades - Level 2.1 Throwing + Level 4.4 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d3 75% 3 Animate Dead Necr 0% N/A 98% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the elf zombie. You squeeze the elf zombie, but do no damage. The elf zombie is severely damaged. You constrict the elf zombie. The elf zombie misses you. The elf zombie closely misses you. You hit the elf zombie. The elf zombie is severely damaged. You constrict the elf zombie. The elf zombie closely misses you. x2 You slash the elf zombie! You destroy the elf zombie! You have reached level 6! You hit the kobold zombie. You grab the kobold zombie. The kobold zombie is lightly damaged. You constrict the kobold zombie. The elf zombie hits you. The kobold zombie closely misses you. You slash the kobold zombie! You destroy the kobold zombie! The elf zombie closely misses you. You barely miss the elf zombie. You grab the elf zombie. You squeeze the elf zombie. The elf zombie is lightly damaged. You constrict the elf zombie. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You slash the elf zombie! You squeeze the elf zombie. The elf zombie is moderately damaged. You constrict the elf zombie. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * A human zombie comes into view. You slash the elf zombie! You squeeze the elf zombie. The elf zombie is heavily damaged. You constrict the elf zombie. The elf zombie misses you. You hit the elf zombie. The elf zombie is heavily damaged. You constrict the elf zombie. The elf zombie misses you. A hobgoblin zombie comes into view. You slash the elf zombie! The elf zombie is severely damaged. You constrict the elf zombie. The elf zombie closely misses you. The human zombie hits you! You die... #...# #^.# #.. #...# #^.# #.. #...#............#.. #...#.......####Z#Z. #...#.......# #.. #...#.......# #.. #...#.....∩.# #.Z #...####+.... #.. #..@# #...# #Z. #.ZZ# #.. #...##############.. #...Z.....Z......... #.........∩∩........ #################### You could see a hobgoblin zombie, an elf zombie and a human zombie. Vanquished Creatures An elf zombie (Ossuary) A hound (D:4) A jelly (D:4) 3 gnolls An ufetubus (D:4) An adder zombie (Ossuary) A worm (D:3) 2 orcs 7 ball pythons 4 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins 2 kobolds (D:1) 2 quokkas (D:1) 2 bats 2 frilled lizards (D:1) 8 hobgoblin zombies (Ossuary) 8 kobold zombies (Ossuary) 7 orc zombies (Ossuary) 3 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smol the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 218 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 752 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/3 1285 | D:2 | Found a faded altar of an unknown god. 1959 | D:2 | Reached XP level 4. HP: 28/30 MP: 4/4 2271 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2351 | D:4 | Reached XP level 5. HP: 31/36 MP: 5/5 2544 | D:4 | Found a sand-covered staircase. 2549 | Ossuary | Entered an ossuary 2906 | Ossuary | Reached XP level 6. HP: 17/43 MP: 6/6 2909 | Ossuary | HP: 2/43 [elf zombie (6)] 2912 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_pool, infiniplex_forest_clump_medium, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, corner_web_ring D:2: layout_loops_cross, shapermc_ecumenical_altar_hornbeckon D:3: layout_loops_cross D:4: layout_loops_corners, mainiacjoe_overflow_small_starburst, zin_angel, enter_ossuary_2, chequers_decorated_corner Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.9 Long Blades | 4 | 4.3 Dodging | 4 | 4.4 Throwing | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 61 | 75 || 136 Constrict | 14 | 24 || 38 Tentacles | 9 | 18 || 27 Punch | 1 | || 1 Stab: Sleeping | 11 | 4 || 15 Armour: Skin | 1 | 8 || 9 Dodge: Dodged | 41 | 41 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2942 | 2819 | 123 | 129 | 1972 | 5 | 588.4 | Dungeon | 2569 | 2446 | 123 | 94 | 1944 | 4 | 642.2 | Ossuary | 373 | 373 | 0 | 35 | 28 | 1 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 751 daAuts D:3: 706 daAuts D:2: 646 daAuts D:4: 464 daAuts Ossuary: 373 daAuts