Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (webtiles) character file. Game seed: 18054537116994536433 3 SnakkuSnakku7 the Magician (level 1, 0/15 HPs) Began as a Ghoul Hedge Wizard on Jan 18, 2021. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (72 turns). SnakkuSnakku7 the Magician (Ghoul Hedge Wizard) Turns: 72, Time: 00:00:26 Health: 0/15 AC: 2 Str: 13 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 9 God: Gold: 10 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - a potion of haste {unknown} Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 0.5 Unarmed Combat - Level 2.6 Spellcasting - Level 0.7 Conjurations - Level 0.8 Summonings - Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 8% 24% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 32% 2 Call Imp Summ 2% 32% 2 Slow Hex 1% 43% 2 Conjure Flame Conj/Fire 1% 63% 3 Mephitic Cloud Conj/Pois/Air 1% 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You feel better. You closely miss the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You die... ########### ..........######### ...........@g$..... #.#####"#.######### #. #.#.# . #.#####.#.. ..##.......##.# ### ......###..##.# #... ........#..##.##..# #[..#.#..#.....# #.....>.......## You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SnakkuSnakku7 the Ghoul Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 72 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, chequers_serial_rivers_marsh, wander_ebering_terrifying_dragon_lair Action || total -------------------------++------- Melee: Dagger || 15 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 7