Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11066585251200034243 108 SnakkuSnakku7 the Insei (level 4, 0/35 HPs) Began as a Merfolk Air Elementalist on Jan 30, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (2176 turns). SnakkuSnakku7 the Insei (Merfolk Air Elementalist) Turns: 2176, Time: 00:03:26 Health: 0/35 AC: 2 Str: 10 XL: 4 Next: 87% Magic: 1/7 EV: 12 Int: 14 God: Gold: 163 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry (left hand) k - a ring of ice n - the ring "Meukaped" {rPois rF+ Int+6 Stlth+} (You found it on level 2 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rPois: It protects you from poison Stlth+: It makes you more stealthy. Scrolls c - 9 scrolls of identify {unknown} d - a scroll of noise {unknown} i - a scroll of silence {unknown} l - 2 scrolls of enchant armour {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of amnesia {unknown} Potions b - 2 potions of magic e - 5 potions of curing {unknown} f - 2 potions of heal wounds {unknown} h - 2 potions of lignification {unknown} j - 4 potions of brilliance {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.2 Unarmed Combat - Level 2.0 Spellcasting - Level 0.7 Conjurations - Level 2.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 8% 2 Swiftness Air 8% N/A 11% 3 Call Imp Summ 2% N/A 14% 2 Sublimation of Blood Necr 1% N/A 14% 2 Airstrike Air 4% 2d(1-17) 32% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Yredelemnul Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +1 heavy spear! Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 heavy spear (heavily wounded, 69% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 whip. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You hit the gnoll. You kill the gnoll! Your magical contamination has completely faded away. Things that are here: a +0 club; a +1 heavy spear; a gnoll corpse You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... .# #.# #.....##.###..# .# #.# ##.#####.# #>.# .# #.# #.# #.###..# .###.# ##'## #.##...# .....# #...# #.##.#.# ###############.##.#.# .......#.##......#### .......'..####......# ~~~~~~.#..'g@...###.# .......#..####..# #.# ~~~~~..#.## ##.###.# ~$..~..### #.....# ~♣~.~.g ###†### ~~~.~g. #.# ....~.. #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 3 adders A dart slug (D:3) A ribbon worm (D:2) 5 bats 3 endoplasms (D:3) 5 giant cockroaches 4 hobgoblins 2 jackals (D:1) 4 kobolds 3 quokkas 8 ball pythons 5 frilled lizards 7 goblins 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SnakkuSnakku7 the Merfolk Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Reached skill level 1 in Fighting 209 | D:1 | Reached skill level 1 in Unarmed Combat 209 | D:1 | Reached XP level 2. HP: 20/21 MP: 5/5 501 | D:1 | Found a faded altar of an unknown god. 684 | D:1 | Reached XP level 3. HP: 21/27 MP: 1/6 889 | D:2 | Reached XP level 4. HP: 28/34 MP: 7/7 1046 | D:2 | Identified the ring "Meukaped" {rPois rF+ Int+6 Stlth+} 1133 | D:2 | Found a hide-covered altar of Uskayaw. 1799 | D:3 | Found a basalt altar of Yredelemnul. 2176 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring, basic_altar, minmay_tree_intersection D:3: layout_loops_corners, general_overflow_altar, kiku_gazebo_garden_becter, kennysheep_small_spiral, feat_on_display Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.2 Unarmed Combat | 1 2 3 | 3.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Air Magic | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 138 | 98 || 236 Tailslap | 1 | || 1 Punch | | 2 || 2 Cast: Shock | 27 | 11 || 38 Stab: Sleeping | 2 | 8 || 10 Armour: Robe | 86 | 51 || 137 Dodge: Dodged | 138 | 33 || 171