Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16057731875292298503 47 SnakkuSnakku7 the Conjurer (level 3, -3/24 HPs) Began as a Merfolk Conjurer on Feb 1, 2024. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:57 (972 turns). SnakkuSnakku7 the Conjurer (Merfolk Conjurer) Turns: 972, Time: 00:02:58 Health: -3/24 AC: 2 Str: 9 XL: 3 Next: 70% Magic: 6/6 EV: 12 Int: 17 God: Gold: 47 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles e - 3 silver javelins g - 9 stones j - 4 boomerangs (quivered) Armour a - a +0 robe (worn) d - a +0 ring mail Scrolls h - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} k - 2 potions of lignification {unknown} Skills: + Level 0.1 Ranged Weapons - Level 3.2 Throwing - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Freeze Ice 4% 1d3 19% 1 Hailstorm Conj/Ice 7% 3d5 30% 3 Frozen Ramparts Ice 2% 1d1 50% 3 Fulminant Prism Conj/Alch 3% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :([![ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 50% to hit) You throw a boomerang. The boomerang hits Sigmund. Sigmund is moderately wounded. Throw: 4 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 50% to hit) You throw a boomerang. The boomerang closely misses Sigmund. Unknown command. Throw: 4 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 50% to hit) You throw a boomerang. The boomerang barely misses Sigmund. Sigmund casts a spell at you. The puff of flame hits you! Throw: 4 javelins (silver) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 50% to hit) You throw a silver javelin. The silver javelin closely misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. Non-targeted confused throw: 3 javelins (silver) Press: ? - help, Dir - look around, f - activate Okay, then. Sigmund gestures at you while chanting. The puff of flame misses you. You're too confused to move! Sigmund misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ..###..#...#.......### ..................## #.........#.......# ..................# #......@.<.......#####.# ........†..............# ....#......).......##### ...##...........{$....# #.###....#......@.###.... #..........#......# ### ..###..#....#...### .....†...##.....# .......#.##..#### .............# .......###.... .......# ##.. ......... .. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 4 ball pythons 4 endoplasms (D:1) A goblin (D:2) 3 hobgoblins (D:1) 2 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 4 bats 2 frilled lizards (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SnakkuSnakku7 the Merfolk Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached skill level 1 in Throwing 247 | D:1 | Found Fuwnunos's Weapon Boutique. 263 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 278 | D:1 | Found Vekkuj's Armour Emporium. 328 | D:1 | Found Kacuehei's Book Boutique. 447 | D:1 | Reached XP level 3. HP: 21/24 MP: 6/6 455 | D:1 | Found Nuorof's Armour Boutique. 474 | D:1 | Found Adyteeza's Distillery. 806 | D:2 | Noticed Sigmund 972 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, serial_shops, shop_statue, nicolae_shop_industrial_runoff, nicolae_shop_tiny_waterfront, shop, nicolae_shop_statue_plus, chequers_serial_rivers_large_a D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 2 3 | 3.2 Ranged Weapons | | 0.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 18 Short sword || 68 Tailslap || 3 Throw: Boomerang || 10 Javelin || 1 Cast: Magic Dart || 15 Stab: Sleeping || 1 Armour: Robe || 65 Dodge: Dodged || 85