Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 6241727259888468005 53 SnakkuSnakku7 the Conjurer (level 3, 0/24 HPs) Began as a Merfolk Conjurer on Feb 1, 2024. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:44 (948 turns). SnakkuSnakku7 the Conjurer (Merfolk Conjurer) Turns: 948, Time: 00:01:44 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 87% Magic: 3/6 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 sling rCold + . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.24/turn h - ring of protection from cold MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) d - a +0 mace Armour i - a +0 robe (worn) Jewellery g - a ring of see invisible (left hand) h - a ring of protection from cold (right hand) Scrolls f - a scroll of blinking {unknown} l - 3 scrolls of identify {unknown} m - a scroll of acquirement {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} e - 2 potions of attraction {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} Skills: - Level 1.2 Maces & Flails + Level 2.2 Ranged Weapons - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc shouts! The sling bullet hits the orc. You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. Found an escape hatch in the ceiling. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc wizard. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc attacks as it pursues you! The orc hits you with a +0 flail! You see here a +0 club. The orc attacks as it pursues you! The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc. The orc is moderately wounded. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard but does no damage. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard casts a spell at you. The magic dart hits you! You die... ....####...#####.#....... #......#.....#....##... ##....######.##........ #....##....###...#..#.... ###. ###..##....#....... # #.###.##......... ##.# #..##.†#..... #..# ##..#..#....† #@## ##....#†#... #o# ##......... #o# #.#.#..... #...# #.#.#.##.. ##... #.#.#..... .†.). #...###... ....... ##..# ##.. ......... ..# ### .......#### You could see an orc wizard and an orc. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 2 orcs (D:2) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 6 goblins 2 hobgoblins 3 kobolds (D:1) A quokka (D:1) 4 bats A frilled lizard (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SnakkuSnakku7 the Merfolk Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Reached skill level 1 in Maces & Flails 95 | D:1 | Reached XP level 2. HP: 2/19 MP: 3/5 224 | D:1 | Reached skill level 1 in Ranged Weapons 394 | D:1 | Reached XP level 3. HP: 14/24 MP: 0/6 586 | D:1 | You fall into a shaft and drop 1 floor! 948 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 1 | 1.2 Ranged Weapons | 1 2 | 2.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Mace || 21 Fire: Sling || 120 Cast: Magic Dart || 14 Armour: Robe || 56 Dodge: Dodged || 65