Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 7562065549833772452 57 SnakkuSnakku7 the Trooper (level 3, -1/31 HPs) Began as a Revenant Wanderer on May 13, 2025. Slain by Terence ... wielding a +0 morningstar (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1541 turns). SnakkuSnakku7 the Trooper (Revenant Wanderer) Turns: 1541, Time: 00:01:51 Health: -1/31 AC: 3 Str: 14 XL: 3 Next: 73% Magic: 4/4 EV: 11 Int: 27 God: Gold: 81 SH: 0 Dex: 7 Spells: 2/4 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - +6 ring of intelligence HPRegen 0.25/turn h - +6 ring of intelligence MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour c - a +0 robe (worn) d - a +0 helmet (worn) Jewellery e - a +6 ring of intelligence (worn) h - a +6 ring of intelligence (worn) m - an amulet of regeneration Scrolls b - 2 scrolls of teleportation f - 2 scrolls of revelation {unknown} j - a scroll of blinking {unknown} k - a scroll of enchant weapon {unknown} Potions a - a potion of attraction {unknown} g - a potion of invisibility {unknown} i - a potion of mutation {unknown} l - a potion of cancellation {unknown} Skills: + Level 3.5 Fighting - Level 1.0 Throwing - Level 2.6 Dodging + Level 2.5 Unarmed Combat - Level 1.0 Spellcasting - Level 1.7 Conjurations - Level 1.1 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 7% 1 b - Poisonous Vapours Alch/Air 4% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 24% 2x1d5 8% 1 Mercury Arrow Conj/Alch 12% 2d6 12% 2 Passwall Erth 7% N/A 21% 3 Fulminant Prism Conj/Alch 3% 3d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History There are monsters nearby! You closely miss the frilled lizard. The frilled lizard closely misses you. You claw the frilled lizard! You kill the frilled lizard! Terence screams, "Where's your power now?!" You scratch Terence but do no damage. Terence barely misses you. You closely miss Terence. Terence closely misses you. You scratch Terence. Terence is lightly wounded. A bat comes into view. Terence hits you with a +0 morningstar. The bat moves out of view. You scratch Terence. Terence is moderately wounded. You claw Terence! Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 morningstar. You closely miss Terence. Terence is severely wounded. Terence screams, "I'm retired! Go away!" Terence misses you. You scratch Terence. Terence is severely wounded. Terence closely misses you. You scratch Terence but do no damage. Terence is severely wounded. Terence closely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! You scratch Terence but do no damage. Terence is severely wounded. Terence barely misses you. You completely miss Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! You die... Terence says, "And stay out!" ### #######..#######.##### ... .........#............ .# ######.....#####.####. .#### #...### ##.####. <.... #†..# #....... .# #^..# #..##### .# #...# #..# .# ######...######..# .# #...@@.....∩...).# .# #.######.######.## .# #.. #.# #.# .# ...$ #.# #.# .##########.@ #.# #.# ......... ..# ####.# #.# .......####. #....# #.# ######.# ## #.##.# ###.# # #.##.# ##...## You could see Terence. Vanquished Creatures Jessica (D:2) 8 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 7 ball pythons 4 bats 3 frilled lizards 7 goblins 4 kobolds A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SnakkuSnakku7 the Revenant Wanderer began the quest for the | Orb. 0 | D:1 | SnakkuSnakku7 set off with the following items: a +0 club, | a scroll of teleportation, a +0 robe, a +0 helmet; and the | following spells available to memorise: Sandblast, Foxfire, | Mercury Arrow, Passwall, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 188 | D:1 | Reached skill level 1 in Unarmed Combat 220 | D:1 | Reached XP level 2. HP: 23/25 MP: 3/3 1030 | D:2 | Reached skill level 3 in Fighting 1083 | D:2 | Learned a level 1 spell: Sandblast 1089 | D:2 | Noticed Jessica 1101 | D:2 | Killed Jessica 1102 | D:2 | Learned a level 1 spell: Poisonous Vapours 1102 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1102 | D:2 | Reached XP level 3. HP: 26/31 MP: 4/4 1396 | D:2 | Found Bir Igij's Antique Armour Shoppe. 1523 | D:2 | Noticed Terence 1541 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, hex_intersection D:2: layout_loops_ring, serial_shops, shop, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.5 Fighting | 3 | 3.5 Throwing | | 1.0 Dodging | | 2.6 Spellcasting | | 1.0 Conjurations | | 1.7 Earth Magic | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 145 Punch || 2 Armour: Robe || 91 Dodge: Dodged || 75