Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 15120961900809599340 0 SnakkuSnakku7 the Grave Robber (level 1, 16/16 HPs) Began as a Revenant Wanderer on May 13, 2025. Safely got out of the dungeon. The game lasted 00:00:02 (1 turns). SnakkuSnakku7 the Grave Robber (Revenant Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 6 Spells: 2/2 levels left rFire . . . a - +0 club rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of polymorph (5) (quivered) Scrolls b - a scroll of fog Skills: + Level 1.1 Fighting + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 2.0 Necromancy + Level 1.7 Alchemy + Level 1.0 Invocations + Level 1.7 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 11% 1 Poisonous Vapours Alch/Air 12% 1d1 17% 1 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Animate Dead Necr 6% N/A 71% 4 Anguish Hex/Necr 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Welcome, SnakkuSnakku7 the Revenant Wanderer. The heart of this dungeon contains the sublime artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fog, a +0 robe, a wand of polymorph (5); and the following spells available to memorise: Soul Splinter, Poisonous Vapours, Mephitic Cloud, Animate Dead, Anguish. Okay, then. You have escaped! ##+++## #.#.....#..# #.#..@..#..# #.#.....#..# #.#.....#..# # ##+++## .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SnakkuSnakku7 the Revenant Wanderer began the quest for the | Orb. 0 | D:1 | SnakkuSnakku7 set off with the following items: a +0 club, | a scroll of fog, a +0 robe, a wand of polymorph (5); and | the following spells available to memorise: Soul Splinter, | Poisonous Vapours, Mephitic Cloud, Animate Dead, Anguish. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic