Dungeon Crawl Stone Soup version 0.27-a0-412-g8dd771eca2 (webtiles) character file. Game seed: 4165884580594234903 7 Snarg the Vexing (level 1, -4/14 HPs) Began as a Demigod Wanderer on Feb 23, 2021. Slain by a gnoll (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (688 turns). Snarg the Vexing (Demigod Wanderer) Turns: 688, Time: 00:02:40 Health: -4/14 AC: 2 Str: 13 XL: 1 Next: 66% Magic: 4/5 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 29 stones (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation f - a scroll of magic mapping {unknown} Potions b - a potion of cancellation {unknown} Skills: + Level 1.0 Throwing + Level 0.3 Dodging + Level 1.8 Spellcasting + Level 2.9 Hexes - Level 1.0 Necromancy + Level 1.9 Ice Magic + Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 8% 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex 8% 12% 2 Ensorcelled Hibernation Hex/Ice 14% 14% 2 Confusing Touch Hex 8% 22% 3 Tukima's Dance Hex 8% 22% 3 Dazzling Flash Conj/Hex 10% 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History No target in view! Magic restored. HP restored. You see here a rat corpse. A gnoll comes into view. The gnoll shouts! You see here a bat corpse. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (chance to affect: 51%) The gnoll is outlined in light. You throw a stone. The stone hits the gnoll. The gnoll is lightly wounded. You completely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you. You die... #.....................##..##.. #...............##............ #............................. .............##............ .............#####.##..##.. ......##.....##........##.. .............#............. ......###....#............. ...... ##@###........#.... ......####g# ######........ ..........(# .......... .. ........# .......###. . .......†# ........# #. ........# ........# #. ........#### ..... #. ...##......##...... ## ..........g.#....# You could see a gnoll (corona). Vanquished Creatures 3 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snarg the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Snarg set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe; and the following spell | memorised: Corona; and the following spells available to | memorise: Slow, Ensorcelled Hibernation, Confusing Touch, | Tukima's Dance, Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 688 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic Action || total -------------------------++------- Melee: Dagger || 50 Throw: Stone || 4 Cast: Corona || 11 Armor: Robe || 20 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 695 | 695 | 0 | 181 | 327 | 1 | 695.0 | Dungeon | 695 | 695 | 0 | 181 | 327 | 1 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 695 daAuts