Dungeon Crawl Stone Soup version 0.30-a0-390-g80c34de65d (webtiles) character file. Game seed: 8410873385830391614 3818 Snarg the Conjurer (level 9, -1/71 HPs) Began as a Demigod Conjurer on Dec 4, 2022. Slain by a two-headed ogre ... wielding a +0 giant club (17 damage) ... on level 9 of the Dungeon on Dec 5, 2022. The game lasted 00:38:34 (8968 turns). Snarg the Conjurer (Demigod Conjurer) Turns: 8968, Time: 00:38:35 Health: -1/71 AC: 10 Str: 10 XL: 9 Next: 65% Magic: 21/28 EV: 17 Int: 34 God: Gold: 357 SH: 0 Dex: 10 Spells: 2/16 levels left rFire . . . SeeInvis . a - +11 whip of Wiush {vorpal, Will+ Int+2 Dex-2} rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +5 robe "Aghet" {Str+2} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage + (no gloves) Will +.... I - +2 pair of boots {rampage} Stlth ++........ w - amulet of regeneration HPRegen 1.11/turn g - ring of magical power MPRegen 0.21/turn M - +4 ring of evasion @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 559 gold pieces. You spent 202 gold pieces at shops. Inventory: Hand Weapons a - the +11 whip of Wiush (weapon) {vorpal, Will+ Int+2 Dex-2} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). Will: It increases your willpower. b - a +1 dagger of freezing J - a +2 whip of chaos L - a +2 dagger of electrocution O - a +0 short sword of draining Missiles c - 85 stones o - 2 throwing nets s - 19 poisoned darts G - a curare-tipped dart Armour d - a +0 robe h - the +5 robe "Aghet" (worn) {Str+2} (You found it on level 2 of the Dungeon) Str: It affects your strength (+2). l - a +0 tower shield p - a +0 leather armour I - a +2 pair of boots of rampaging (worn) Jewellery g - a ring of magical power (left hand) v - an amulet of guardian spirit w - an amulet of regeneration (around neck) C - a +6 ring of strength M - a +4 ring of evasion (right hand) Wands B - a wand of flame (12) D - a wand of roots (5) Scrolls r - a scroll of brand weapon u - 4 scrolls of enchant weapon y - a scroll of fog A - a scroll of magic mapping {unknown} H - a scroll of vulnerability {unknown} N - a scroll of enchant armour {unknown} Potions e - 3 potions of might i - 4 potions of ambrosia j - 3 potions of flight k - a potion of heal wounds q - a potion of magic t - a potion of berserk rage {unknown} x - a potion of mutation z - 3 potions of brilliance E - a potion of curing {unknown} F - a potion of lignification {unknown} K - a potion of degeneration {unknown} Skills: + Level 3.6 Fighting + Level 0.4 Short Blades - Level 2.0 Maces & Flails * Level 6.5 Dodging + Level 4.1 Stealth + Level 4.3 Spellcasting + Level 7.1 Conjurations + Level 4.2 Hexes * Level 3.8 Translocations - Level 2.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 92% N/A 1% 3 d - Fulminant Prism Conj/Hex 23% 3d12 4% 4 e - Iskenderun's Mystic Conj/Tloc 44% 2d10 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 7% N/A 8% 2 Wereblood Tmut 7% N/A 8% 2 Kindle Blastsparks Fire/Tloc/Air 30% 2d12 9% 3 Petrify Tmut/Erth 7% N/A 43% 4 Metabolic Englaciation Hex/Ice 10% N/A 50% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 80% 5 Conjure Ball Lightning Conj/Air 15% 3x3d6 86% 6 Statue Form Tmut/Erth 4% N/A 100% 6 Summon Hydra Summ 3% N/A 100% 7 Discord Hex 18% N/A 100% 8 Disjunction Tloc 16% N/A 100% 8 Chain Lightning Conj/Air 15% 3d20 100% 9 Fire Storm Conj/Fire 15% 8d4 100% 9 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Shops: D:2 ( D:7 [ Annotations: D:1 clr D:2 clr D:3 clr D:4 clr D:5 clr D:6 Edmund D:7 Joseph D:8 clr Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hear a bellow! You hear a shout! x2 Items here: )) [ ††. An orc warrior comes into view. It is wielding a +0 glaive. There is an open door here. The orc warrior hits you from afar with a +0 glaive! The two-headed ogre looks more healthy. The orc warrior barely misses you. The orc warrior closely misses you. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The orc warrior is dazzled. The orc warrior misses you. Unknown command. The two-headed ogre attacks as you move away! The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! Unknown command. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Unknown command. The two-headed ogre attacks as you move away! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The orc warrior is no longer blind. Unknown command. Okay, then. Unknown command. Unknown command. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the orc warrior. Roots grab the two-headed ogre. The grasping roots constrict the orc warrior. The grasping roots constrict the two-headed ogre! The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant club! You die... #)##### #..)..# ## #####.# .# #########'#########'##### ...........##...........# ...........##...........# ...........##...........# ........................# .........<.#..oO@.......# ...........##...........# #######'#####...........# #....# ########'#### ##.#### #...# #..# ###.### ###'####### #...# #.......... ###'########## #.......... #............# You could see a two-headed ogre (rooted) and an orc warrior (rooted). Vanquished Creatures An unseen horror (D:9) Prince Ribbit (D:7) 3 yaks (D:8) A wyvern (D:9) Menkaure (D:4) An acid dragon (D:9) A water moccasin (D:4) 2 sky beasts 3 orc warriors 2 centaurs An ogre (D:7) 3 phantoms 3 kobold brigands A necrophage (D:6) 2 bullfrogs A scorpion (D:6) 3 wights (D:8) 4 killer bees (D:9) A howler monkey (D:5) 2 hounds 3 orc priests 2 gnoll boudas (D:7) 2 iguanas 6 orc wizards 3 adders 9 gnolls (D:7) A white imp (D:6) 2 ufetubi (D:4) A worm (D:2) 5 dart slugs 36 orcs 7 ball pythons 7 endoplasms 8 giant cockroaches 4 goblins 2 hobgoblins (D:4) 2 jackals (D:4) 18 kobolds 2 quokkas 4 bats 3 frilled lizards A rat (D:1) 165 creatures vanquished. Vanquished Creatures (others) 26 fulminant prisms 2 plants (D:1) A withered plant (D:1) 29 creatures vanquished. Grand Total: 194 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snarg the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 388 | D:1 | Reached skill level 4 in Conjurations 496 | D:1 | You fall into a shaft and drop 1 floor! 674 | D:2 | Identified the +5 robe "Aghet" {Str+2} 802 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/8 805 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:1 | Learned a level 3 spell: Dazzling Flash 1390 | D:2 | Identified the +11 whip of Wiush {vorpal, Will+ Int+2 | Dex-2} 1642 | D:2 | Found Vyefrig's Antique Weapon Emporium. 2248 | D:3 | Reached skill level 1 in Fighting 2264 | D:3 | Reached XP level 4. HP: 35/35 MP: 10/10 2873 | D:4 | Noticed Menkaure 2877 | D:4 | Killed Menkaure 2878 | D:4 | Reached skill level 1 in Hexes 2878 | D:4 | Reached XP level 5. HP: 40/40 MP: 11/11 3324 | D:4 | Found a large runed translucent door. 3328 | D:4 | Found a large runed translucent door. 3555 | D:4 | Noticed a water moccasin 3560 | D:4 | Killed a water moccasin 3561 | D:4 | Reached skill level 1 in Maces & Flails 3561 | D:4 | Reached XP level 6. HP: 18/48 MP: 5/13 4031 | D:5 | Entered Level 5 of the Dungeon 4346 | D:5 | Reached skill level 5 in Conjurations 4379 | D:5 | Found a staircase to the Ecumenical Temple. 4435 | Temple | Entered the Ecumenical Temple 4974 | D:5 | Learned a level 4 spell: Fulminant Prism 5087 | D:6 | Reached XP level 7. HP: 55/55 MP: 15/15 5276 | D:6 | Noticed Edmund 5793 | D:7 | Noticed Prince Ribbit 6019 | D:7 | Reached XP level 8. HP: 62/62 MP: 17/17 6026 | D:7 | Noticed Joseph 6068 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6362 | D:7 | Found Lanish's Antique Armour Boutique. 6449 | D:7 | Reached skill level 1 in Translocations 6630 | D:7 | Bought a pair of runed boots for 202 gold pieces 6663 | D:7 | Killed Prince Ribbit 6664 | D:7 | Reached skill level 6 in Conjurations 6790 | D:8 | Reached skill level 5 in Dodging 7205 | D:8 | Reached XP level 9. HP: 70/70 MP: 14/18 7208 | D:8 | Reached skill level 1 in Evocations 8902 | D:9 | Reached skill level 7 in Conjurations 8910 | D:9 | Killed an unseen horror 8947 | D:9 | Noticed a two-headed ogre 8968 | D:9 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_worlds_worst_comb D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop, basic_altar, nicolae_kite_square_tiling_tiny D:3: layout_basic, amcnicky_mini_pool_small D:4: due_chaos_kobolds, layout_loops_corners, mainiacjoe_overflow_chevrons, uniq_menkaure D:5: layout_gridville, lemuel_crystal_altar, minmay_temple_entry_statues_fountains D:6: layout_cave_pools, minmay_liquid_box, uniq_edmund D:7: layout_cave_pools, gammafunk_temple_overflow_elements, serial_shops, shop, uniq_prince_ribbit1, uniq_joseph D:8: layout_layer_cave, general_overflow_altar, minmay_misc_feat_ornament D:9: layout_roguey, minmay_orc_entry_temple_small, nicolae_concentric_dashed_squares_wild Temple: eino_temple_scatter_basement Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 7 | 7.1 Stealth | 2 3 4 | 4.1 Spellcasting | 2 3 4 | 4.3 Fighting | 1 2 3 | 3.6 Hexes | 1 2 3 4 | 4.2 Maces & Flails | 1 2 | 2.0 Dodging | 2 3 5 6 | 6.5 Translocations | 2 3 | 3.8 Evocations | 2 | 2.0 Short Blades | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 12 | | || 12 Whip | 9 | 40 | 103 || 152 Punch | | | 1 || 1 Throw: Dart | | | 2 || 2 Cast: Magic Dart | 67 | 15 | 42 || 124 Searing Ray | 3 | 9 | 19 || 31 Dazzling Flash | | 2 | 14 || 16 Fulminant Prism | | | 26 || 26 Iskenderun's Myst | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | 2 | 10 | 2 || 14 Potion | | | 1 || 1 Stab: Distracted | 1 | | || 1 Sleeping | | 3 | 2 || 5 Invisible | | | 3 || 3 Armor: Robe | 5 | 11 | 52 || 68 Dodge: Dodged | 13 | 24 | 126 || 163 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8987 | 8326 | 661 | 1139 | 5638 | 10 | 898.7 | Dungeon | 8777 | 8124 | 653 | 1139 | 5452 | 9 | 975.2 | Temple | 209 | 201 | 8 | 0 | 186 | 1 | 209.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1558 daAuts D:4: 1401 daAuts D:3: 1013 daAuts D:1: 938 daAuts D:6: 927 daAuts D:7: 917 daAuts D:2: 914 daAuts D:5: 736 daAuts D:9: 370 daAuts Temple: 209 daAuts