Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 4984439805945334021 86 Snarg the Vexing (level 4, -1/32 HPs) Began as a Barachi Hexslinger on Nov 18, 2023. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (16 damage) ... on level 2 of the Dungeon. The game lasted 00:05:29 (2526 turns). Snarg the Vexing (Barachi Hexslinger) Turns: 2526, Time: 00:05:30 Health: -1/32 AC: 2 Str: 9 XL: 4 Next: 49% Magic: 3/5 EV: 17 Int: 14 God: Gold: 85 SH: 0 Dex: 16 Spells: 0/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + m - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) g - a +0 short sword Missiles e - 30 stones Armour c - a +0 robe (worn) n - a +2 ring mail of fire resistance Jewellery m - a +5 ring of evasion (left hand) s - an amulet of faith Scrolls b - 2 scrolls of poison f - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of fog {unknown} j - a scroll of noise {unknown} q - a scroll of revelation {unknown} r - a scroll of amnesia {unknown} Potions d - 2 potions of curing {unknown} k - 3 potions of haste {unknown} l - a potion of brilliance {unknown} o - a potion of degeneration {unknown} p - 2 potions of ambrosia {unknown} t - a potion of enlightenment {unknown} u - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting + Level 3.3 Ranged Weapons * Level 1.0 Armour + Level 2.5 Dodging - Level 1.1 Spellcasting * Level 4.3 Hexes + Level 1.1 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 7% 2 b - Sigil of Binding Hex 13% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 41% 4 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 clr D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. You start removing your armour. You continue taking off your +2 ring mail of fire resistance. x4 You finish taking off your +2 ring mail of fire resistance. You feel less resistant to fire. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. Unknown command. Unknown command. Okay, then. You open the door. Crazy Yiuf cries, "Snower!" Hop to where? Press: ? - help, Dir - move target Boing! Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. A giggling sprite leaps out and insults Crazy Yiuf's ancestors. Crazy Yiuf is heavily wounded. Crazy Yiuf barely misses you. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf burns you. Crazy Yiuf closely misses you. Unknown command. You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. A giggling sprite leaps out and bonks Crazy Yiuf with its +3 quarterstaff of chaos. Crazy Yiuf is almost dead. The jinxing sprites lose interest in you. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You are electrocuted! Ouch! That really hurt! You die... #......#######........... ##.....#.......)...>..... #.....#...........#####. ##.####...........#####. #.# #..........<+..... ### #######.....#####. #........##. #######........##. ### ###@#...##.......##. #...##.g#.............##. #...'.####......########. #)..### ##..#..# ## ### #####.# # #.######### #.##.....). #.##....... ..##....... You could see Crazy Yiuf (very drained). Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs 7 ball pythons 6 endoplasms 3 giant cockroaches (D:2) 3 goblins 5 hobgoblins 9 kobolds 2 quokkas (D:2) 7 bats 7 frilled lizards A rat (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snarg the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 34 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 37 | D:1 | Learned a level 2 spell: Jinxbite 709 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 936 | D:1 | Reached skill level 4 in Hexes 1940 | D:2 | Reached XP level 4. HP: 23/32 MP: 2/5 1995 | D:2 | Learned a level 3 spell: Sigil of Binding 2168 | D:2 | Reached skill level 1 in Armour 2504 | D:2 | Found a runed translucent door. 2505 | D:2 | Noticed Crazy Yiuf 2526 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_corners, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corner, aquarium_window_corner, aquarium_view_2e, kennysheep_small_spiral D:2: minmay_thinvault, layout_basic, minmay_misc_feat_encased, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 | 4.3 Ranged Weapons | 3 | 3.3 Armour | 1 | 1.0 Fighting | | 1.2 Dodging | | 2.5 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 30 || 132 Cast: Jinxbite | 15 | 5 || 20 Ability: Hop | | 1 || 1 Armour: Robe | 4 | 2 || 6 Ring mail | 13 | 7 || 20 Dodge: Dodged | 29 | 28 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2909 | 2775 | 134 | 0 | 2416 | 2 | 1454.5 | Dungeon | 2909 | 2775 | 134 | 0 | 2416 | 2 | 1454.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1457 daAuts D:2: 1451 daAuts