Snicker Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hunting sling (13, -24, D:1) 15 stones (20, -20, D:1) a +0 whip (22, -43, D:1) a +0 short sword (25, -10, D:1) a +0 whip (28, -10, D:1) a +0 dagger (31, -4, D:1) a +0 club a +0 club a +0 club (33, -34, D:1) a +0 club (36, -7, D:1) a +0 club (42, -44, D:1) 20 arrows (47, -37, D:1) a +0 club (50, -17, D:1) a +0 club (51, -39, D:1) a +0 short sword (51, -38, D:1) a +0 whip (53, -36, D:1) a stone (54, -37, D:1) a stone (55, -36, D:1) a stone (57, -33, D:1) a stone Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 dagger of the Visionary {flame, +Fly Str+3} (2400 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It lets you fly. the +11 hand axe of Beogh's Righteous Fury {vorpal, +Inv} (7350 gold) It inflicts extra damage upon your enemies. It lets you turn invisible. the cursed +0 pair of boots of Duck's Teeth {+Inv MR- rCorr Int-2} (1270 gold) It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +1 vorpal quarterstaff (1300 gold) (1, 3, D:2) 13 stones (4, 6, D:2) 33 stones (9, -2, D:2) 25 stones (11, 13, D:2) a +0 short sword (16, -7, D:2) a +0 short sword 4 stones (27, 12, D:2) 20 stones (27, 15, D:2) a +0 dagger (28, -8, D:2) 12 bolts (32, -13, D:2) a +0 leather armour (47, -1, D:2) 18 stones (49, 4, D:2) a +0 short sword (51, 26, D:2) a +0 robe (56, 7, D:2) a +0 robe (64, 12, D:2) a +0 quarterstaff Level 3 of the Dungeon (2, 7, D:3) a +0 club (7, 35, D:3) a +0 dagger (8, 28, D:3) a +4 flail (11, 27, D:3) a +0 club (11, 30, D:3) 13 bolts (15, 37, D:3) 16 stones (17, 28, D:3) a +0 club (17, 30, D:3) a +0 club (17, 31, D:3) a +0 spear (17, 32, D:3) a +0 club (24, 32, D:3) a +0 dagger (28, 15, D:3) 12 stones (29, 27, D:3) a +0 plate armour (40, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 stones (6, 8, D:4) a +0 leather armour (10, 2, D:4) a +0 flail 3 boomerangs a +0 scale mail (11, 10, D:4) 24 arrows (19, 23, D:4) a +0 robe (21, -4, D:4) a +0 scimitar a +0 chain mail (24, -5, D:4) a +0 leather armour (25, -5, D:4) a +0 club (27, 8, D:4) 16 sling bullets (32, -6, D:4) a +0 robe (33, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (4, 23, D:5) 16 gold pieces (11, 6, D:5) 8 gold pieces (21, 1, D:5) 13 gold pieces (25, 33, D:5) a +0 flail (26, 34, D:5) a +0 scale mail (34, -7, D:5) 9 gold pieces (34, 2, D:5) 23 gold pieces (35, 5, D:5) a +0 pair of gloves (46, 3, D:5) 9 gold pieces (46, 12, D:5) 23 stones Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (13, 17, D:7) a +4 morningstar a cursed +0 robe (15, 5, D:7) 20 gold pieces (21, 23, D:7) an uncursed amulet of inaccuracy a scroll of noise (31, 1, D:7) a cursed +0 ring mail (37, 5, D:7) a cursed +0 robe