Seeded DCSS version 0.27-a0-1219-g958d993ae5 (webtiles) character file. Game seed: 49 (custom seed) 4 Snicker the Sneak (level 1, 16/16 HPs) Began as a Demonspawn Brigand on June 6, 2021. Got out of the dungeon alive. The game lasted 00:00:17 (128 turns). Snicker the Sneak (Demonspawn Brigand) Turns: 128, Time: 00:00:18 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 58% Magic: 1/1 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls f - a scroll of acquirement Skills: + Level 2.0 Fighting + Level 1.7 Short Blades + Level 1.9 Throwing + Level 0.8 Dodging + Level 3.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 dagger of draining. The goblin shouts! A goblin is nearby! The goblin hits you with a +0 dagger of draining. You feel drained. You hit the goblin. You kill the goblin! Your life force feels restored. You see here a +0 dagger of draining. HP restored. A bat comes into view. A bat is nearby! A bat is nearby! The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. f - a scroll labelled COPPATHRUARI A quokka comes into view. A quokka is nearby! This is a scroll of acquirement! A quokka is nearby! Unknown command. A rat comes into view. The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #..### #.♣.. #♣≈≈≈♣ #P≈≈≈♣ ###♣≈≈### #.##≈##.# #..'≈'..# #@##≈##.# ###♣≈♣### # ♣≈≈≈♣ .. #♣≈≈≈♣# #.#.# #..##...#.# #.#.# #.........#########. #.#.# ##.###....#.......... ##.#.. .........###......... #....# #......#####.####### There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snicker the Demonspawn Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 91 | D:1 | Identified a scroll of acquirement 128 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 4 Stab: Sleeping || 2 Armor: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 106 | 30 | 0 | 81 | 1 | 136.0 | Dungeon | 136 | 106 | 30 | 0 | 81 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts