Seeded DCSS version 0.27-a0-1228-gfd60fd639a (webtiles) character file. Game seed: 49 (custom seed) 4 Snicker the Sneak (level 1, 9/9 HPs) Began as a Spriggan Enchanter on June 7, 2021. Got out of the dungeon alive. The game lasted 00:00:36 (151 turns). Snicker the Sneak (Spriggan Enchanter) Turns: 151, Time: 00:00:37 Health: 9/9 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 5/5 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis + a - +0 dagger (drain) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger of draining (weapon) c - a +1 dagger Armour b - a +0 robe (worn) Skills: * Level 1.3 Short Blades - Level 2.6 Dodging * Level 4.9 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 14% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 13% N/A 7% 2 Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Irradiate Conj/Tmut 1% 3d14 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You barely miss the goblin. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Your life force feels restored. Things that are here: a +0 dagger of draining; a goblin corpse c - a +0 dagger of draining You sense an unholy aura. c - a +0 dagger of draining (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger of draining (weapon); c - a +1 dagger HP restored. A bat comes into view. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! You see here a bat corpse. d - a scroll labelled COPPATHRUARI A quokka comes into view. A quokka is nearby! A rat comes into view. The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! The helpless rat fails to defend itself. You impale the rat!! You kill the rat! This is a scroll of acquirement! Something appears at your feet! You pick up the Volume of Bewitching Combat Magic and begin reading... You add the spells Slow, Mephitic Cloud and Irradiate to your library. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #..### #.♣.. #♣≈≈≈♣ #P≈≈≈♣ ###♣≈≈### #.##≈##.# #..'≈'..# #@##≈##.# ###♣≈♣### # ♣≈≈≈♣ .. #♣≈≈≈♣# #.#.# #..##...#.# #.#.# #.........#########. #.#.# ##.###....#.......... ##.#.. .........###......... #....# #......#####.####### There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snicker the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 118 | D:1 | Identified a scroll of acquirement 118 | D:1 | Acquired the Volume of Bewitching Combat Magic 151 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 6 Use: Scroll || 1 Stab: Sleeping || 3 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 95 | 20 | 0 | 72 | 1 | 115.0 | Dungeon | 115 | 95 | 20 | 0 | 72 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 115 daAuts