Dungeon Crawl Stone Soup version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 15106806579783814021 4 Snicker the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 18, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (142 turns). Snicker the Vexing (Poltergeist Enchanter) Turns: 142, Time: 00:00:14 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls e - a scroll of identify {unknown} Potions c - 2 potions of invisibility d - a potion of brilliance {unknown} Skills: * Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.6 Stealth + Level 2.0 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. HP restored. A goblin comes into view. It is wielding a +0 dagger. Found a scroll labelled AXYMIABR BURUA. A goblin is nearby! The goblin shouts! You see here a scroll labelled AXYMIABR BURUA. e - a scroll labelled AXYMIABR BURUA The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You see here a +0 dagger. A quokka comes into view. A quokka is nearby! A quokka is nearby! The quokka bites you. x2 You hit the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... #...†........ ##............ ##....#.#.###.# #.............. ##............. #.#.##...).#.# #.#.##........ .##########.#.##........ ......r@....#.##........ #############........... ############ You could see a quokka. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snicker the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 142 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, chequers_arboretum Action || total ---------------------------++------- Melee: Dagger || 14 Armour: Skin || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 104 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 0 | 104 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts