Seeded DCSS version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 2164924088248951751 (custom seed) 117 Snicker the Magician (level 4, 0/24 HPs) Began as a Deep Elf Fire Elementalist on Feb 26, 2025. Slain by an orc priest ... wielding a +0 trident (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1882 turns). Snicker the Magician (Deep Elf Fire Elementalist) Turns: 1882, Time: 00:03:18 Health: 0/24 AC: 17 Str: 10 XL: 4 Next: 71% Magic: 8/12 EV: 10 Int: 20 God: Gold: 154 SH: 0 Dex: 15 Spells: 5/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + + + o - +9 ring mail "Sohuast" {rN+++ Str+5 Int-2} rPois . (no helmet) rElec . (no cloak) rCorr . c - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Missiles m - 11 poisoned darts Armour a - a +0 robe c - a +2 pair of gloves (worn) o - the +9 ring mail "Sohuast" (worn) {rN+++ Str+5 Int-2} (You took it off a hobgoblin on level 2 of the Dungeon) rN+++: It renders you almost immune to negative energy. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). Scrolls d - 4 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} g - a scroll of fear {unknown} h - a scroll of fog {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of acquirement {unknown} l - a scroll of summoning {unknown} r - 2 scrolls of teleportation {unknown} s - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} j - a potion of resistance {unknown} n - 2 potions of might {unknown} p - a potion of ambrosia {unknown} q - a potion of heal wounds {unknown} Skills: + Level 0.2 Armour + Level 2.6 Dodging + Level 2.9 Stealth + Level 4.8 Spellcasting + Level 1.8 Conjurations + Level 4.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 9% 1 b - Scorch Fire 44% 2d6 8% 2 c - Flame Wave Conj/Fire 17% 2d7 63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 30% 1 Inner Flame Hex/Fire 13% N/A 36% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 36% 3 Martyr's Knell Necr/Summ 4% N/A 97% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You closely miss the orc. The orc is severely wounded. The foxfire hits the orc. You kill the orc! Your foxfire dissipates. Things that are here: a +0 hand axe; an orc corpse This spell is astonishingly dangerous to cast! Your foxfire dissipates. You start memorising the spell. You continue memorising. Your magical contamination has completely faded away. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. The orc hits you with a +0 flail. The orc priest hits you but does no damage. The orc hits you but does no damage. There is a stone staircase leading up here. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (astonishingly dangerous; 63% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. You are caught in a violent explosion! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. The orc hits you but does no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc priest hits you from afar with a +0 trident. You die... #.####......... #.##### #. #.######## #.# #. #...# #.# # . #. #...#########.#.# .. #.####...........#.#.#.% ... #.......†..........).... .... ##...............†.#.#.. .....##....###..........).... ...........#@##'#####...##... ######....#.oo.# #...# ... .........###'#### ....# .. ..............# #...... .. ..............# #....### ..............# #....# #########.....# #.....# #.....# You could see an orc priest and an orc. Vanquished Creatures A gnoll (D:1) 5 adders 2 dart slugs (D:1) A ribbon worm (D:2) 2 orcs 3 endoplasms 5 goblins 5 hobgoblins 4 jackals (D:1) 3 quokkas 4 ball pythons 4 bats 2 frilled lizards 4 kobolds 12 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snicker the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 219 | D:1 | Reached XP level 3. HP: 5/19 MP: 0/10 407 | D:1 | Learned a level 2 spell: Scorch 811 | D:1 | Found a faded altar of an unknown god. 1028 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1115 | D:2 | Identified the +9 ring mail "Sohuast" {rN+++ Str+5 Int-2} 1768 | D:2 | Learned a level 4 spell: Flame Wave 1882 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, basic_ecumenical_altar, minmay_rat_gold_closets D:2: layout_rooms D:3: layout_basic, nemelex_altar_shiori, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 4 | 4.5 Spellcasting | 4 | 4.8 Armour | | 0.2 Dodging | | 2.6 Stealth | | 2.9 Conjurations | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 1 || 2 Cast: Foxfire | 76 | 61 || 137 Scorch | 6 | 3 || 9 Armour: Robe | 25 | 1 || 26 Ring mail | | 32 || 32 Dodge: Dodged | 24 | 17 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1882 | 1865 | 17 | 267 | 1168 | 3 | 627.3 | Dungeon | 1882 | 1865 | 17 | 267 | 1168 | 3 | 627.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 939 daAuts D:2: 798 daAuts D:3: 144 daAuts