Dungeon Crawl Stone Soup version 0.27-a0-819-g058290f16d (webtiles) character file. Game seed: 1163501841100617460 6 Snikeer the Magician (level 1, 0/15 HPs) Began as a Djinni Summoner on Mar 29, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (598 turns). Snikeer the Magician (Djinni Summoner) Turns: 598, Time: 00:01:14 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 90% Gold: 30 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . f - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles s - 20 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of fear {unknown} Potions d - a potion of curing {unknown} e - a potion of haste {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Canine Familiar Summ 14% N/A 12% 3 c - Call Imp Summ 14% N/A 6% 2 d - Summon Guardian Gole Hex/Summ 14% N/A 12% 3 e - Summon Lightning Spi Summ/Air 14% N/A 36% 4 f - Summon Ice Beast Ice/Summ 14% N/A 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Nothing appears to happen. You take 1 damage, and have 14/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! You hear a bark! A jackal comes into view. You take 1 damage, and have 13/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You take 1 damage, and have 12/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat comes into view. The jackal barely misses your rat. Your rat closely misses the jackal. You take 1 damage, and have 11/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses your rat. Your rat closely misses the jackal. You take 1 damage, and have 10/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! The jackal misses your bat. The jackal bites your rat. Your rat's corpse disappears in a puff of smoke! You swap places. Your bat barely misses the bat. The bat hits your bat but does no damage. Your bat barely misses the jackal. Your bat barely misses the bat. The bat hits your bat but does no damage. Your bat completely misses the bat. The bat hits your bat but does no damage. Your magical contamination has completely faded away. Your bat closely misses the bat. The bat hits your bat. Your bat closely misses the jackal. Your bat closely misses the bat. The bat misses your bat. Your bat hits the bat. The bat closely misses your bat. Your bat misses the jackal. Your bat barely misses the jackal. x2 Your bat hits the jackal but does no damage. The jackal barely misses your bat. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - jackal Aim: a jackal (ally target) Attack! Your bat hits the jackal. Your bat misses the jackal. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat's corpse disappears in a puff of smoke! Your bat closely misses the jackal. Your bat barely misses the jackal. The bat barely misses you. Your bat barely misses the jackal. Your quokka barely misses the jackal. The bat barely misses you. Your bat misses the jackal. The jackal barely misses your quokka. The bat hits you but does no damage. Your bat hits the jackal but does no damage. Your quokka barely misses the jackal. The jackal bites your quokka but does no damage. Your quokka bites the jackal. The jackal barely misses your quokka. Your quokka closely misses the jackal. The bat barely misses you. The jackal closely misses your quokka. The bat barely misses you. The jackal misses your quokka. Your quokka misses the jackal. The bat barely misses you. The jackal bites your quokka. Your quokka closely misses the jackal. The jackal bites your quokka. The bat closely misses you. Your quokka barely misses the jackal. The jackal bites your quokka but does no damage. The bat completely misses you. Your quokka barely misses the jackal. The jackal barely misses your quokka. The bat hits you. Your quokka misses the jackal. The jackal barely misses your quokka. Your quokka closely misses the jackal. The jackal bites your quokka. Your quokka's corpse disappears in a puff of smoke! You take 1 damage, and have 9/15 hp. The bat hits you. You take 1 damage, and have 8/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits you. You take 2 damage, and have 6/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits you but does no damage. Your quokka bites the bat but does no damage. You take 1 damage, and have 5/15 hp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the bat. You take 4 damage, and have 1/15 hp. MASSIVE DAMAGE!! You swap places. The bat closely misses you. The bat hits you. You die... ######### ### #.......# #... #.......# ..... #.......# ......###.r>....# .........hhr.r..# ......###...@b..# .....####.......#### .....................# ...#...............#### ##..#........#.#...## ...........#......## ....# ...........## ....# #.#.^.....# ....# #....#....# You could see 2 jackals, a bat (ally target), a friendly quokka (summoned) and 2 friendly rats. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Djinni Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 597 | D:1 | HP: 3/15 [bat (1)] 597 | D:1 | HP: 1/15 [jackal (2)] 598 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, serial_shops, nicolae_shop_waterfront, minmay_unequal Action || total -------------------------++------- Melee: Club || 1 Cast: Summon Small Mamm || 28 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 596 | 596 | 0 | 0 | 509 | 1 | 596.0 | Dungeon | 596 | 596 | 0 | 0 | 509 | 1 | 596.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 596 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------